Greetings, fellow wayfarers! Welcome to The Pillars of Eternity No Reload Challenge!
Have you ever dreamed of completing the Pillars of Eternity saga without a single reload? Have you ever wanted to share your adventures -triumphs and failures alike- with fellow adventures in a friendly and supportive environment? If so, then this is the place for you!
The purpose of The Pillars of Eternity No Reload Challenge thread is to provide a platform for players to share their attempt to complete the PoE saga without reloading for death, calamity, or, well, any reason at all. This will be a familiar concept for those from the Baldur's Gate community. For others, it may seem odd at first. But trust me: It's a lot of fun! The BG Reload Challenge has been running for over a decade now, across three forums- accumulating thousands of pages and millions of views. As the founder of the original BG Trilogy No Reload Challenge on the old, old Bioware forums(*), I'm hopeful that we can achieve something similar in PoE-Land. Here's how it works!
Players will enter by posting a character introduction in this thread. The intro should include the following:
B ) Race & Subrace
(If you'd like to post a picture of your character and a description, from either a gaming or roleplaying perspective, feel free! That's highly encouraged, though not required!)
Entry posts should also list:
ii.) Difficulty Level
iii.) Settings (specifically: Maim Before Death- On/Off; Injuries On/Off; Expert Mode On/Off)
iv.) Mods (if any)
Upon entry, you can expect a warm welcome and well-wishes from your fellow challengers. The next step is to start playing and posting!
Challengers should post written progress reports on their adventure, enhanced with pictures, and, perhaps, video (though exclusive use of video is discouraged). Progress reports can be brief or they can be detailed: share as much as you like in whichever format you like. If you'd like to focus on combat mechanics, great! I'f you'd like to role-play your character, and write a story, awesome! If you'd like to do both, together that would be double-triple awesome: that's the ideal.
Confused? No worries. Check out example reports at the BG No Reload Challenge links below:
Archived Bioware BG NR Challenge: http://blackstrider.net
Active Beamdog BG NR Challenge: https://forums.beamd...scussion/40393/
A challenge attempt can end in three ways: 1) death; 2) abandonment; 3) success. Whatever happens, let us know! There's no shame in falling- it happens to all of us!
Upon successful completion of Pillars of Eternity, in this thread, in the PoE I forum, players will graduate to a to-be-openened Pillars of Eternity 2: Deadfire No Reload Challenge thread in the PoE II forum.
Challengers who successfully complete both stages of the saga will have their achievement commemorated in a Hall of Heroes: a public list of each and every full triumphant run, which will appear in the post just below this one. Hooray for the heroes to be!
(Be aware that Hall of Heroes entries will note the difficulty level, mods (if any) and party composition)
Let's move on to the rules.
Rules & Norms
1) On Reloading. Very strict. No reloading for party deaths. No reloading for NPC death. No reloading for misclicks or player error (in combat or dialogue). No quiting or inducing crashes to evade death or an undesirable outcome. No reloading for minor bugs or bugs that are widely understood and largely accepted as part of the mechanic of the relevant edition. The only exceptions to the no reload rule will be: 1) hardware failures/crashes; 2) major game breaking bugs that unequivocally subvert developer intent.
2) On Difficulty Level. Highly flexible. Players may enter on any difficulty level they like. Hall of Heroes entries will note the difficulty level.
3) On Settings. Highly flexible. Players are free to use whichever settings they prefer. Gameplay relevant settings should be noted in the intro post. Particularly important settings may be noted in the Hall of Heroes entry.
4) On Party Composition. Highly flexibile. Players may use whichever party composition they desire. Hall of Heroes entries will note composition.
5) On Character Creation. Strict, but slightly permissive. Players are encouraged to use the standard, unaltered player creation mechanism. Hacked characters are not allowed. The only avenue to creation of a non-standard character will be through mods, see mod guidelines below for further details
6) On Item Set Manipulation. Strict, but slightly permissive. Gratuitous item set alteration is not allowed, although introduction of a minor, low powered, flavor personal item, similar to the NPC personal items, may be permitted, with community agreement. The only other avenue to use of a non standard item set will be through mods. Again, see mod guidelines below for further details.
7) On Mods. Moderately permissive. Players may use mods to enhance the gaming experience, but they are encouraged to use mods that are widely known and understood by the community in the interest of insuring mutual understanding and community respect for player achievements. All mods must be declared and described in the player's entry post. Links to the mod should be provided. Any mods will be noted in the Hall of Heroes entry.
8 ) On Tactics. Highly flexible, but with guidance. Players may use whatever tactics they desire- we don't want to be in the position of policing tactics. That said, players are strongly encouraged to keep community sensibilities in mind. Egregiously cheesy or exploitative tactics can alienate audiences and undermine respect for the accomplishments -past or present- of challenge participants. Do what you like, but keep your audience in mind and be respectful or each other and the challenge. Be thoughtful, be considerate, but, by all means, be you.
9 ) On Resolution Procedures. Accommodating, but firm. All rule issues will be addressed through a jury of peers/community consensus method. If a question or issue emerges, ask. Challenge participants will share their view, keeping the rule set, prior judgements, and community norms in mind. The final authority for all rule issues will be the player, in recognition of the fact that the thread is, in the end, no more than an avenue for players to share their adventure. Nonetheless players are highly, highly encouraged to abide by and respect the community consensus ruling.
And that, my friends, is all you need to know! So, let's get this party started! The Pillars of Eternity No Reload Challenge is now open to entries!
Edited by Alesia_BH, Yesterday, 12:44 AM.