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Posted

I tried it and he simply disappeared from the beach after the conversation, so I'm guessing the answer is 'no.' But if you head directly to Port Maje and then to the inn, you should be able to remove him from your party before getting down to business.

  • Like 1
Posted

Due to extreme grief from being rejected by the watcher, Eder goes back to his home in Aedyr to live out the rest of his days as a farmer. (Regardless of the ending you got in the first game)

  • Like 3
Posted

The lock-in/lock-out conversation automatically happens at Vilario's rest: either take him then or lose him forever.

 

I actually wanted to dump him earlier with one PC: One of my watchers ditched Eder halfway through his playthrough of PoE1 during his companion quest, only for him to randomly show up at the start of Deadfire. Sure, he wasn't supposed to be dead, but it's still odd as he's somehow aware of the gods' true nature, talks about "his role" in ending Thaos, and apparently convinced himself you're good friends.

 

I ended up making him die during Benweth's attack, so now I can pretend he was just a delusional sailor for that playthrough.

Posted

I not only had Edér show up at the start when he wasn't supposed to be there, I had him interject in conversations when he wasn't in the party. I know he's a fan favorite, Obsidian, but that's a little ridiculous. ;)

  • Like 3
Posted

I not only had Edér show up at the start when he wasn't supposed to be there, I had him interject in conversations when he wasn't in the party. I know he's a fan favorite, Obsidian, but that's a little ridiculous. ;)

 

In my game he was supposed to have become the mayor, but he showed up with a Night's Watch amulet telling stories of his return to Aedyr. :blink:

  • Like 2

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Posted

It's so weird that Eder is the only companion that does whole now or never option.  POE1 at least gave you the option in case you felt you wanted company of your own volition.

Filthy Chanter Main  :dragon:   :skull:  :skull:  :skull:  -_-

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