Toadbat Posted August 15, 2018 Posted August 15, 2018 (edited) Hi All! I haven’t seen much in the way of Spiritualist builds, so I hope this spurs some fresh discussion. This is my first posted build. I have been playing with this build on Veteran and am about halfway through. I have so far found it very fun to play, although it does take a bit of micro. I suspect I could use the AI to run a few things, but paying attention to targeting and tactical placement are still important. If anyone would like to go where I fear and run this on PotD and/or solo please let me know how it goes! Here is my character build detail for the Siren. I hope you all like it. Build Name Siren Subclass(es): Beckoner/Beguiler (Spiritualist) Description: The Siren is about control, both of your enemies and of some summons. She also has a good amount of debuff with most of her abilities focused on the mind and deception tags. She prefers short ranged combat using the blunderbuss as her main source of damage. She tries to remain as central to her teammates and summons to maximize her chant and other AOE abilities. Her intellect allows her control and debuff capabilities extended duration and maximizes the area of effect of them. Her dexterous nature allows her to utilize her talents at a frightening speed. Author: Toadbat Game version: 2.0 Difficulty: Veteran (I am a wimp, this build might be able to go higher) Solo: Untested Companion: No companion or sidekick fit’s this class build. Race: Moon Godlike (I chose this for some additional staying power, but any race will work.) Culture: Old Vailia (for the increased intelligence) Background: Artist (This is open to change based on your desired skill choices) Attribute Adjusted Incl/BB Might 8 10 Constitution 8 10 Dexterity 18 20 (Godlike) Perception 18 20 Intelligence 20 22 (Godlike, Old Vailia) Resolve 6 8 Level Proficiency Active Skill Passive Skill Ability 1 Blunderbuss Whispers of Treason 1 Saber If their Bones.../Come, Come Soft Winds… 2 Athletics Survival Lingering Echoes 3 Athletics Metaphysics Eyestrike 4 Dagger Mechanics Insight Draining Whip, At the Sound of His Voice… 5 Stealth Metaphysics Mental Binding 6 Stealth Insight Dual Weapon Style 7 Arcana Metaphysics Secret Horrors, At the Sound of His Voice… 8 Hatchet Mechanics Bluff Ancient Brittle Bones 9 Athletics Insight Combat Focus 10 Arcana Metaphysics And Their Fear Followed…, Body Attornment 11 Mechanics Bluff The Lover Cried out… 12 Pistol Athletics Insight Hammering Thoughts 13 Arcana Metaphysics Borrowed Instinct, Rapid Casting 14 Mechanics Bluff Gernisc's Beast Lit the Night… 15 Athletics Insight Aefyllath Ues Mith Fyr 16 Spear Arcana History The Empty Soul, Quick Summoning 17 Mechanics Bluff Mind Plague 18 Athletics History Spell Resistance 19 Arcana History Yet it's mate…, The Complete Self 20 Mace Mechanics Bluff Echoing Horror I picked what weapon proficiencies made sense to dual wield, so I could improve my reaction time. I maxed perception because this is my trap-finder. As far as skills go, pick what you want. I know a lot more min/max’ing could occur and feel free to discuss that here. Also, please comment and opine on the skill and attribute selections. I am not yet sure that the ones listed below are best in class. I am looking forward to your opinions. -Toadbat Edited for format and some content. Word copy/paste import failed miserably . I will continue to improve. Updated abilities based on comments from Verde and Ophiuchus. Further improved formatting, rewrote some of the content to flow better, corrected chant to Aefyllath Ues Mith Fyr per Ophiuchus (thanks!) Just realized that 2.0 came out a while ago, no changes there affect this build to my knowledge. I have updated the Version above to reflect that. Edited August 16, 2018 by Toadbat 1 -Toadbat POE II Class Builds: Siren POE II Guides: Naval Combat
gkathellar Posted August 15, 2018 Posted August 15, 2018 This is a cool concept! Good to see less-explored niches. Unless something has changed, Moon Godlike probably isn't worth it, as their heal scales very poorly. If I'm typing in red, it means I'm being sarcastic. But not this time. Dark green, on the other hand, is for jokes and irony in general.
Ophiuchus Posted August 15, 2018 Posted August 15, 2018 (edited) Like gkathellar said, Moon Godlike's heal won't add a whole lot. I like the style of this build overall, though I'd strongly suggest you include Secret Horrors since it's bread and butter for Beguiler. You can open with it from Stealth for reduced recovery and a bit of Focus gain, and since it adds so many effects (-5 RES, -5 CON, disables hostile abilities, reduces incoming healing), it increases both your offense and defense: all in .05 base seconds right out of the gate. I'd also stick to blunderbusses and/or pistols since being in melee negates Beguiler's range bonus (albeit small) to Deception Powers. Edited August 15, 2018 by Ophiuchus Slash and Burn: A Warlock Guide
Verde Posted August 15, 2018 Posted August 15, 2018 As others said, Secret Horrors is too good to give up. Essentially locks down casters among other abilities. And it's cast time is really quick.
Toadbat Posted August 15, 2018 Author Posted August 15, 2018 Thanks for the information about Secret Horrors, I did miss that. So, I suppose I can replace Hammering Thoughts, although I really like the extra penetration. Any suggestions on what to loose? -Toadbat -Toadbat POE II Class Builds: Siren POE II Guides: Naval Combat
Toadbat Posted August 15, 2018 Author Posted August 15, 2018 Oh, and as far as race goes, I do think that any would work fine. Godlike has the best attribute synergy, I was just tired of playing nature godlikes The nature of the build does not highly depend on any racial bonuses or abilities, so pick what makes sense to you. -Toadbat -Toadbat POE II Class Builds: Siren POE II Guides: Naval Combat
Toadbat Posted August 15, 2018 Author Posted August 15, 2018 Another question I have is about Ring Leader, is it better to take that rather than Borrowed Instincts? Or, maybe replace something else? -Toadbat -Toadbat POE II Class Builds: Siren POE II Guides: Naval Combat
Verde Posted August 15, 2018 Posted August 15, 2018 Oh, and as far as race goes, I do think that any would work fine. Godlike has the best attribute synergy, I was just tired of playing nature godlikes The nature of the build does not highly depend on any racial bonuses or abilities, so pick what makes sense to you. -Toadbat Lose Keen Mind
Ophiuchus Posted August 16, 2018 Posted August 16, 2018 (edited) Thanks for the information about Secret Horrors, I did miss that. So, I suppose I can replace Hammering Thoughts, although I really like the extra penetration. Any suggestions on what to loose? -Toadbat I would take out Tumbling or Keen Mind like Verde suggested if you're going for a full party on Veteran. You probably won't notice those effects too often: your CC and party support abilities should get you through every encounter just fine; and with Fire in The Hole and Hand Mortar/Kitchen Stove you won't be starved for Focus. Definitely keep Hammering Thoughts since you don't have any martial abilities. Another question I have is about Ring Leader, is it better to take that rather than Borrowed Instincts? Or, maybe replace something else? -Toadbat I don't play with Charm/Dominate much, but with a party and summons, adding Ringleader to the mix might be detrimental and screw up pathfinding (the dominated enemies might push your frontliners around, for example). In some cases it'll probably be overkill (solo might be a different matter). Since you aren't coupling Cipher with a martial class, I'd go with Borrowed Instinct for that sweet accuracy bonus. Edited August 16, 2018 by Ophiuchus Slash and Burn: A Warlock Guide
Toadbat Posted August 16, 2018 Author Posted August 16, 2018 Thanks for the input Verde and Ophiuchus. I have adjusted the abilities column. I have removed Keen Mind and Tumbling, now I have a gap at level 15. Should I put one of these back in? Or, is there a better choice? -Toadbat -Toadbat POE II Class Builds: Siren POE II Guides: Naval Combat
Ophiuchus Posted August 16, 2018 Posted August 16, 2018 (edited) Thanks for the input Verde and Ophiuchus. I have adjusted the abilities column. I have removed Keen Mind and Tumbling, now I have a gap at level 15. Should I put one of these back in? Or, is there a better choice? -Toadbat Sure thing. Cipher's been my main since PoE:1 but I'm not as experienced with Chanters. If you go with ranged weapons, you could always pick that chant that lowers recovery/reload. Offense chants like the party-wide fire lash work well with Beckoner since their summons have short durations. On the Cipher side, you could always stack Body Attunement with Recall Agony (an underrated Power) and watch your minions pick away at a large target. Edited August 16, 2018 by Ophiuchus Slash and Burn: A Warlock Guide
Toadbat Posted August 16, 2018 Author Posted August 16, 2018 Thanks Ophiuchus! All good ideas, I added The Dragon Thrashed at level 15. I chose that one because it synergises with the large number of skeletons (I think that's how it will work anyway). But, as you mentioned there is the one that improves the recovery rate would be good to. With a full party I feel like I have enough single target damage, though I will see how things go and consider Recalled Agony. Cheers! -Toadbat 1 -Toadbat POE II Class Builds: Siren POE II Guides: Naval Combat
Ophiuchus Posted August 16, 2018 Posted August 16, 2018 (edited) Thanks Ophiuchus! All good ideas, I added The Dragon Thrashed at level 15. I chose that one because it synergises with the large number of skeletons (I think that's how it will work anyway). But, as you mentioned there is the one that improves the recovery rate would be good to. With a full party I feel like I have enough single target damage, though I will see how things go and consider Recalled Agony. Cheers! -Toadbat Cool. Let me know how it works out. I'd like to try this out on a hireling in a future run. Edit: Just realized you're using The Dragon Thrashed, which is a direct damage fire/slash chant. You'd want to use this one for minion lashes: https://pillarsofeternity2.wiki.fextralife.com/Aefyllath+Ues+Mith+Fyr. Edited August 16, 2018 by Ophiuchus Slash and Burn: A Warlock Guide
Toadbat Posted August 16, 2018 Author Posted August 16, 2018 Thanks Ophiuchus! All good ideas, I added The Dragon Thrashed at level 15. I chose that one because it synergises with the large number of skeletons (I think that's how it will work anyway). But, as you mentioned there is the one that improves the recovery rate would be good to. With a full party I feel like I have enough single target damage, though I will see how things go and consider Recalled Agony. Cheers! -Toadbat Cool. Let me know how it works out. I'd like to try this out on a hireling in a future run. Edit: Just realized you're using The Dragon Thrashed, which is a direct damage fire/slash chant. You'd want to use this one for minion lashes: https://pillarsofeternity2.wiki.fextralife.com/Aefyllath+Ues+Mith+Fyr. Thanks for the catch! And, let me know how the build works for you. I really wish I could figure out the formatting (I can't seem to get tables to work). But, I think I cleaned it up and switched some stuff around so it reads better. -Toadbat 1 -Toadbat POE II Class Builds: Siren POE II Guides: Naval Combat
Melusina Posted August 17, 2018 Posted August 17, 2018 I'm more interested in Skald/Soul Blade build. https://store.steampowered.com/curator/33102093/ - Picky Gamer Girl!
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