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It seems that AOE radius modified by INT is not showed when using scrolls or explosives. The point is that enemies outside of the displayed AOE can be affected by the radius.

 

Hey Indika!

 

Thank you for reporting this to us.  We made a change to consumable items where they should no longer be scaling with Attributes.  Are your scrolls and bombs still being affected by this?

 

Please let me know and thanks!

I have also experienced this in 2.0

 

Video showing that despite clearly being outside the scrolls stated radius, the enemies still get pulled in.

Edited by thundercleese

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