July 26, 20187 yr See screenshot: The tooltip description for Magran's Might says it interrupts "on crit," but in practice it interrupts on hit. I don't know which way the error is (I hope it's that the tooltip is wrong, because interrupting on hit makes Magran's Might feel more like a PL9 spell), but it's clear there is a mismatch here between description and implementation. Dropbox link to a saved game before the Sanguine Harvest fight, along with OS X output log: https://www.dropbox.com/sh/stz06zxf8lnn9i3/AABjC16QCnmAn2P7yr78AoApa?dl=0
July 26, 20187 yr Ok, after a little research this i what i found: Magran Might ability main attack Interrupts on Crit, but this ability have 2 different attacks the second one is a random AoE attack (why???) that Interrupts on Hit { "$type": "Game.GameData.AttackRandomAOEComponent, Assembly-CSharp", "RandomAttackID": "a57d3dac-d826-43a1-a5c5-c1ea62e022a3", "RandomTargetStyle": "Object", "NumHits": 8, "MaxHitsPerTarget": 0 } { "$type": "Game.GameData.AttackRangedGameData, Assembly-CSharp", "DebugName": "Magrans_Might_Ranged", "ID": "a57d3dac-d826-43a1-a5c5-c1ea62e022a3", "Components": [{ "$type": "Game.GameData.AttackBaseComponent, Assembly-CSharp", "KeywordsIDs": ["4b098b3f-f5c3-46b7-a2aa-34dc07fa2c31", "59769d5a-5886-4343-a208-3ff4b4a2c105", "f0dbb330-1b06-4175-8ce4-efe790b99213"], "AttackDistance": 6, "MinAttackDistance": 0, "AttackVariationID": "7439b86f-785c-4551-8851-95b375a02792", "UseParentEquippableHand": "false", "CastSpeedID": "3bf6c8e7-49b6-46b1-8c62-cb9121f0d22a", "RecoveryTimeID": "9d15e1c1-c6e1-4b25-bc1d-bf3707f6f534", "ImpactDelay": 0, "ForcedTarget": "None", "AffectedTargetType": "All", "AffectedTargetConditional": { "Conditional": { "Operator": 0, "Components": [] } }, "AffectedTargetDeathState": "Alive", "HostilityOverride": "Default", "PushDistance": 0, "FaceTarget": "true", "AccuracyBonus": 0, "PenetrationRating": 9, "DamageData": { "DamageType": "Burn", "AlternateDamageType": "Crush", "Minimum": 19, "Maximum": 28, "DamageProcs": [] }, "Require****Object": "true", "StatusEffectKeywordsIDs": ["4b098b3f-f5c3-46b7-a2aa-34dc07fa2c31", "59769d5a-5886-4343-a208-3ff4b4a2c105", "f0dbb330-1b06-4175-8ce4-efe790b99213"], "StatusEffectsIDs": ["98edbab7-8a1a-4805-b961-748ad33ffb53", "41e99a02-ba85-43f6-851a-761416101a00"], "RandomizeStatusEffect": "false", "CanGraze": "false", "CanCrit": "true", "DefendedBy": "Deflect", "AfflictionsDefendedBy": "None", "AfflictionApplicationModifier": "None", "SubstituteHitVisualEffect": "", "VisualEffects": [{ "VisualEffect": "prefabs/effects/abilities/priest/fx_magrans_might.prefab", "AttachPoint": "Root", "AttachObject": "Target", "AttachMode": "Attach", "MeshType": "None", "Event": "OnHit", "AnimEventID": 0, "Loop": "false", "Scale": "false" }, { "VisualEffect": "prefabs/effects/abilities/priest/fx_magrans_might_miss.prefab", "AttachPoint": "Root", "AttachObject": "Target", "AttachMode": "Attach", "MeshType": "None", "Event": "OnMiss", "AnimEventID": 0, "Loop": "false", "Scale": "false" } ], "AttackOnImpactID": "00000000-0000-0000-0000-000000000000", "ExtraAttackID": "00000000-0000-0000-0000-000000000000", "LaunchBone": "RightWeapon", "HitBone": "Chest", "OnHitShakeDuration": "None", "OnHitShakeStrength": "None", "NoiseLevelID": "15743f94-1026-40b0-8e13-a667b3f66f63", "AllReactNoise": "false", "InterruptsOn": "Hit", "InterruptType": "Normal", "TargetAngle": 0, "ApplyOnceOnly": "false", "PathsToTarget": "true", "HideFromCombatLog": "false", "AdditionalAttackOnTooltip": "false", "DoesNotApplyDamage": "false", "TreatAsWeapon": "false", "BounceData": { "Bounces": 0, "Multiplier": 0.5, "Range": 10, "InRangeOrder": "false", "NoRepeatTargets": "false", "AlwaysBounceAtEnemies": "false", "Delay": 0, "NeverBounce": "false" } }, { "$type": "Game.GameData.AttackRangedComponent, Assembly-CSharp", "LaunchAttackOnCollision": "false", "ProjectileCount": 1, "IgnoreMagicDefense": "false", "ProjectileConeAngle": 145, "ProjectilePrefab": "prefabs/projectiles/invisible_projectile.prefab", "IsMultiHit": "false", "MultiHitTravelDist": 10, "MultiHitMaxHits": 0, "LaunchSource": "Caster", "LaunchOffset": { "x": 0, "y": 0, "z": 0 }, "LaunchOffsetRandom": { "x": 0, "y": 0, "z": 0 } } ] } Edited July 26, 20187 yr by kilay Random Reader'Plinio il Vecchio asseriva che un rimedio alla sbronza fosse quello di mangiare uova crude di gufo' I° secolo D.C. My Mods on Nexus Nexus Mods Translated to Italian Italian Localization Fix PATCH More Custom AI Conditions Enhanced UI - Afflictions and Inspirations Extended Spell TT1 Unique Items More Priest Subclasses_Ondra Hylea Abydon Channeler Cipher Subclass Are you looking for a group of modders ?Request an invite to our Slack group Do you need a mod? Fill this mod request
July 26, 20187 yr Author Magran's might is implemented as a very small aoe that bonbards the target with the main nuke, like meteor swarm or rain of holy fire. So it sounds like the initial trigger is interrupt on crit and the bombard effect interrupt on hit.
July 26, 20187 yr Magran's might is implemented as a very small aoe that bonbards the target with the main nuke, like meteor swarm or rain of holy fire. So it sounds like the initial trigger is interrupt on crit and the bombard effect interrupt on hit. Yes, I think the same , but i wonder why it's a random attack Random Reader'Plinio il Vecchio asseriva che un rimedio alla sbronza fosse quello di mangiare uova crude di gufo' I° secolo D.C. My Mods on Nexus Nexus Mods Translated to Italian Italian Localization Fix PATCH More Custom AI Conditions Enhanced UI - Afflictions and Inspirations Extended Spell TT1 Unique Items More Priest Subclasses_Ondra Hylea Abydon Channeler Cipher Subclass Are you looking for a group of modders ?Request an invite to our Slack group Do you need a mod? Fill this mod request
July 26, 20187 yr Hi thelee, Thanks for posting about Magran's Might. I'll have our developers investigate the intended functionality here.
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