Stridsfordon90 Posted July 6, 2018 Share Posted July 6, 2018 This is probably a huge bug. Fampyr's dosn't chase you around the corner towards the entrance. Just sneak, cast Brand Enmy and run back towards the entrance. There you will stand getting permanently mind-controlled, but it's ok. The DoT last forever. Wait about 2minutes real life time, then walk back to the Fampyr's and repeat the process. https://imgur.com/a/T4vl1Po Link to comment Share on other sites More sharing options...
Dorftek Posted July 7, 2018 Share Posted July 7, 2018 Haha want some wine with that cheese? ;P Link to comment Share on other sites More sharing options...
Raven Darkholme Posted July 7, 2018 Share Posted July 7, 2018 Corners are the enemy of every AI enemy, not only Fampyrs. (I've been asking for better AI since Poe1 came out) This is even worse with bigger damage from poison and used to be super cheesy with Druid poison until it got fixed. This game can have so many more useless balance changes none of us wants, as long as the AI stays **** it's not gonna matter. My twitch: https://www.twitch.tv/victorcreed_twitch My youtube: https://www.youtube.com/c/VictorCreedGaming Link to comment Share on other sites More sharing options...
Verde Posted July 7, 2018 Share Posted July 7, 2018 (edited) Don't feel bad for cheesing enemies which insta dominate on retaliation Edited July 7, 2018 by Verde Link to comment Share on other sites More sharing options...
Incendax Posted July 7, 2018 Share Posted July 7, 2018 That’s just Brand Enemy being cheesy. But you are right. It does work. That’s how I killed them all. I mean, the real solution is Wael’s Wind, but I was saving for Splintered Reef. Link to comment Share on other sites More sharing options...
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