Jump to content

Recommended Posts

Thanks for report, i checked the picking order and corrected it. Now ability power level progression listed properly, thnx to Mtbsickrider(sorry, i responded before checking :facepalm:) and Boerer! :)

I checked the whole build again but, it seems there is no problem right now but, if you notice any other issues please inform me agian, ty! 

And yes, thanks to no rest approach, there is no need to hard tank and this build does everything that is expected from main character; aoe dps, single dps, self buffing, party aura buff, high defense, burst/sustained dps, scroll using etc. As an exceptional content, mega bosses needs a different approach. There will be class/spell resource problem, i suggest flling all quick slots before mega boss combats, expecially one "potion of ascension" and heal/dmg scrolls will be very important. The multiclasses with a limitless resource class like cipher and chanter can be really good at this bosses, also there is better melee oriented sustain dps builds and i think a hard tank in a party, can be effective for this combats.

Im working on cipher(ascended)fighter(devoted-sword) build.
 

Edited by Enurale
  • Like 1

Share this post


Link to post
Share on other sites
Posted (edited)

Great post, thanks for keeping it updated.  I look forward to a POE2 v5.0 revision.

Question: how do you think this would work with alternate subclasses, such as Blood Mage, base wizard, or Kind Wayfarer?

edit: Also, wow I just noticed CON and RES are at minimum values, I'm surprised that's viable in PotD!

Anyone have variants of this build that they prefer?  How would other people tweak the original post's build?

Edited by pmchem

Share this post


Link to post
Share on other sites
Posted (edited)

I'm basically following this build but with Kind Wayfarer because I'm a goody two-shoes. She's still very hard to kill due to the healing you get from White Flames rather than the AR from Gilded Enmity. I've raised my CON and RES to average values because 1) I don't like min-maxing; 2) can't be bothered to get all the various temp bonuses; and 3) I'm playing with the Deadly Deadfire Hardcore mod. Based on my experience of this mod and playing PoE1 with an XP reduction mod, I think that all the dump CON & RES builds are essentially relying on the fact that the games become too easy as you level up, even on PoTD. If using mods that lead to mobs consistently being a higher level than the player, a weak defence is a much bigger problem. 

Edited by Rooksx
  • Thanks 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

×
×
  • Create New...