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Posted (edited)

Druid Weapon sets require one empty for shifting.

 

for example, you have 2 wep sets, you set one for weapon and shield (Lets call this Defensive Caster mode) and the other one handed for the acc gain. When you shift the second weapon set will be cleared and you will be bare knuckle boxing instead of using your previously saved weapon set. 

 

This hurts versatile anamists the most imo. And could event require us to take a third weapon set just to balance it out, or stop shifting entirely. 

Edited by QuiteGoneJin
  • Like 1
Posted (edited)

After a shift if youre using second weapon set you end up weaponless/shield less. Its kinda horrible. As a druid (versatile by nature, haha, punny) you want to have a 1 weapon set for accuracy (no offhand), shield and weapon for when you're taking a beating, and you shouldn't expect that going anthro-style makes you toss your second weaponset aside and clear it when the shift is over. So weird. 

Edited by QuiteGoneJin
Posted

Wait, didn't they mention this as fixed in 1.1 notes?

"Time is not your enemy. Forever is."

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"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

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My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus

 

Posted

Wait, didn't they mention this as fixed in 1.1 notes?

Maybe, might have missed it. But I thought that patch was live.  Will check notes and if my patch isnt on for some reason. 

Posted

Only if you subscribed to recieve beta patches (if using steam). The bug was probably caused because the druids animal claw “weapons” used that slot and the program code never reequipped your weapons after. Hopefully that was fixed in 1.1.

Posted

Yeah had to force beta updates and restart. Even then they mislabeled the patch for a few hours which had me confused cause I noticed the bug before it patched, then the patch update didn't display correctly so I didn't test it again. Glad I only experienced that bug for a moment. Was kinda brutal. 

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