1) Target: Has [NOT] Affliction - Perception 2) Self: Has Summoned Weapon (to make sure my weapon is on/prioritized before this)
3) Target: In Melee Range
4) Self: Has Inspiration (Again, to make sure my buff is on/prioritized before this)
Despite this, my character uses Blinding Strike back to back. Conditions 2-4 are basically always true, but Condition 1 should stop Blinding Strike from being used again if I have "Target: Has [NOT] Affliction - Perception"
In short, I just want my character to use Blinding Strike every time my Target is no longer Blinded, with the exception if my buff/weapon happens to have run out., in which case it would ignore blinding strike until they are back up.
Notes that might help....
1) I have already checked to make sure my target was in fact Blinded via it status window
2) I have my Action Set Cooldown set to Zero because I want these conditions to always be checked, and to use Blinding Strike every time these conditions are true. Does Action Set cooldown just ignore the conditions?
3) I am using a Summoned Weapon that hits in an AOE. I thought maybe this was because some enemies in the AOE are blinded, and some are not. But this happens with 1 target as well
Question
iAmburn
Action: Blinding Strike
Conditions
1) Target: Has [NOT] Affliction - Perception
2) Self: Has Summoned Weapon (to make sure my weapon is on/prioritized before this)
3) Target: In Melee Range
4) Self: Has Inspiration (Again, to make sure my buff is on/prioritized before this)
Despite this, my character uses Blinding Strike back to back. Conditions 2-4 are basically always true, but Condition 1 should stop Blinding Strike from being used again if I have "Target: Has [NOT] Affliction - Perception"
In short, I just want my character to use Blinding Strike every time my Target is no longer Blinded, with the exception if my buff/weapon happens to have run out., in which case it would ignore blinding strike until they are back up.
Notes that might help....
1) I have already checked to make sure my target was in fact Blinded via it status window
2) I have my Action Set Cooldown set to Zero because I want these conditions to always be checked, and to use Blinding Strike every time these conditions are true. Does Action Set cooldown just ignore the conditions?
3) I am using a Summoned Weapon that hits in an AOE. I thought maybe this was because some enemies in the AOE are blinded, and some are not. But this happens with 1 target as well
Help! Thank you.
4 answers to this question
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