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Showing results for tags 'artifacts'.
Hello, I am seeing mesh-like artifacts on water surfaces and shadows. I have seen similar issues in other games that are sometimes resolved in NVIDIACP with transparency AA settings. This setting has no affect here. The linked screenshots were taken with settings on ULTRA, and default Engine.ini file. I have adjusted the .ini file to attempt to eliminate the artifact. But, only disabling TAA (or increasing frameweight past 0.4) really does anything. Unfortunately, disabling TAA or increasing frameweight causes way too much flickering/strobing to be practical. Has anyone bee
Hi, I've tried searching on this forum but I can't seem to find any post that addresses the issue I'm having. When I'm playing on High settings, after a while, the graphics would start showing artifacts (broken pixels) and then the game would freeze up. Sometimes, I'd still be able to close the window but the graphical artifacts would remain. I would have to shut my computer down then wait a while before I could fire it back up again. I have recently tried re-adjusting the settings to something more manageable. It would work for a while but after some time, the artifacts would show up agai