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Showing results for tags 'annoyance'.
Found 3 results
enemy health regen
RareWashington posted a topic in Grounded: Feedback & SuggestionsSo, i noticed the second a enemy is out or range it instantly regenerates health at a fast pace. this can be annoying when trying to fight a tough enemy like a spider, a way to fix this mabye is to have like a minute delay or something before it can regan all its health. please fix it somehow
I had taken a break from the game for about 6 weeks. I come back and now there's a stash and I have to get rid of some cards. THIS IS F****** ANNOYING AS F***. GET RID OF THAT. I've purchased the game, I've purchased cards, I've purchased gold, I've purchased the goblins expansion too. I DO NOT WANT TO GET RID OF CARDS THAT I HAVE PAID FOR. THIS IS PLAIN ROBBERY. 1) I PAY FOR THEM; 2) IT WASTES 20 MINUTES OF MY LIFE TO HAVE TO CHOOSE THEM, ONLY TO SEE THEM DISAPPEAR FOREVER. STOP THAT. FIX THAT.
The characters in my team pick a hostile and auto-attack it when their original target dies or whatever. It would be nice if the list of hostiles to pick a target from did not include my charmed/confused companions. I would rather the AI controlled companion stayed idle if the only targets it could pick were temporarily hostile friendlies (or neutrals ?) I don't mind the micro-managing but preventing this is an added hassle,.. beside it is immersion breaking when the enemies are dead and 5 of the team pile one the poor companion who is temporarily hostile.