Jump to content

Search the Community

Showing results for tags 'Necromancer'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Obsidian Community
    • Obsidian General
    • Computer and Console
    • Developers' Corner
    • Pen-and-Paper Gaming
    • Skeeter's Junkyard
    • Way Off-Topic
  • Pentiment
    • Pentiment: Announcements & News
    • Pentiment: General Discussion (NO SPOILERS)
    • Pentiment: Stories (Spoiler Warning!)
    • Pentiment: Technical Support (Spoiler Warning!)
  • The Outer Worlds 2
    • The Outer Worlds 2 Speculation
  • Avowed
    • Avowed Speculation
  • Grounded
    • Grounded: Announcements & News
    • Grounded: General Discussion (NO SPOILERS)
    • Grounded: Stories (Spoiler Warning!)
    • Grounded: Technical Support (Spoiler Warning!)
  • The Outer Worlds
    • The Outer Worlds: Announcements & News
    • The Outer Worlds: General Discussion (NO SPOILERS)
    • The Outer Worlds: Stories (Spoiler Warning!)
    • The Outer Worlds: Character Builds & Strategies (Spoiler Warning!)
    • The Outer Worlds: Technical Support (Spoiler Warning!)
  • Pillars of Eternity II: Deadfire
    • Pillars of Eternity II: Deadfire Announcements & News
    • Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
    • Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
    • Pillars of Eternity II: Deadfire Characters Builds, Strategies & the Unity Engine (Spoiler Warning!)
    • Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
  • Pathfinder
    • Pathfinder Adventures: Announcements & News
    • Pathfinder Adventures: General Discussion (No Spoilers!)
    • Pathfinder Adventures: Characters Builds & Strategies (Spoiler Warning!)
    • Pathfinder Adventures: Technical Support (Spoiler Warning!)
  • Pillars of Eternity
    • Pillars of Eternity: Announcements & News
    • Pillars of Eternity: General Discussion (NO SPOILERS)
    • Pillars of Eternity: Stories (Spoiler Warning!)
    • Pillars of Eternity: Characters Builds, Strategies & the Unity Engine (Spoiler Warning!)
    • Pillars of Eternity: Technical Support (Spoiler Warning!)
    • Pillars of Eternity: Backer Beta
  • Pillars of Eternity: Lords of the Eastern Reach
    • Lords of the Eastern Reach: Announcements & News
    • Lords of the Eastern Reach: Speculation & Discussion
    • Lords of the Eastern Reach: Kickstarter Q&A
  • Legacy (General Discussion)
    • Alpha Protocol
    • Dungeon Siege III
    • Neverwinter Nights 2
    • South Park
    • Star Wars Knights of the Old Republic II: The Sith Lords
  • Legacy (Archives)
    • Alpha Protocol
    • Armored Warfare
    • Dungeon Siege III
    • Fallout: New Vegas
    • Neverwinter Nights 2
    • South Park
    • Tyranny

Blogs

  • Chris Avellone's Blog
  • Neverwinter Nights 2 Blog
  • Joshin' Around!
  • Adam Brennecke's Blog
  • Chapmania
  • Pillars of Eternity Backer Site Blog
  • Pillars of Eternity Support Blog
  • Pathfinder Adventures Dev Blogs
  • Obsidian Marketing and Market Research Blog
  • The Community Blog

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


MSN


Skype


Jabber


Yahoo


Website URL


Location


Xbox Gamertag


PSN Online ID


Steam


Interests

Found 4 results

  1. I came from games like Baldur's Gate 1 and 2; Ice Wind dale 1 and 2, etc. I am very fan of invokers: Golems, Elemental, Animals, Undeads, Dragons, Pets, Totem, etc. (An army with varied functions) :cat: There are summoners who use the bixos, but they send poisons to help or ... Usually this is function of classes like Necromancer, Druids, Totemics and others of the type, in Pillars of Eternity II: Deadfire, * What are the classes that conjure / summon creatures? * To what extent are they strong or do they have a real role, helping the team? (I do not know if to go solo, how?) If you can speak everything you know about the invokers, I thank you (eg builds, strategies, etc). I was in the Builds part and did not see any focused on invocations.
  2. Hi guys Do you know if there will be a Necromancer class with the possibility to rez deads, summon an army of skeletons, turn into a lich or any other spells like that ? yes I probably dream too much, but I prefer to ask, we never know ;p
  3. As the title says. I'm playing pathfinder with friends but do only have a few months of experience with Dungeons and Dragons. So far I have played as a dragonborn sorcerer and a halfling warlock in two different campaigns. Sadly enough, the dragonborn sorcerer campaign seems dying out (we don't get together as much) and apparently the chance that my halfling warlock dies in the next session is really high. Thus I'm looking at a new character. I am looking to create a necromancer cleric/gunslinger build. I want my character to be able to shoot guns from a distance and raise the dead. I believe because of this I will not be able to heal though (positive energy/negative energy). Within this multiclass I want more focus on the necromancer side of this multiclass build. I need someone who can give me a start, a place to look. Domains, spells, grit, guns, race, how can I best combine these two classes? I am not aiming to create a power play build. Thank you so much!
  4. Device: Hudl 2 OS: Android 5.1 Pass&Play: OFF Permadeath: OFF Mode: Story Party Members: Merisiel, Kyra Turn Order: Merisiel, Kyra Scenario: Into the Mountains Difficulty: Highest I'm losing the will to live with this one as there appear to be so many bugs that I can't tell one from the other and investigating them is so unrewarding because there's no chance of succeeding in the Scenario. CAVEAT: I'm aware of the Necromancer Damage bug, this appears to be something in addition/combination. However, here's what I observe: At some point I start getting both Bury *and* Necromancer Damage triggering almost regardless of the outcome of an encounter - whether I gain a Boon, or defeat a Foe. The ND due is rolled, then Bury is triggered, then the damage is applied. I can't figure out what the trigger is, but the scenario doesn't initially have this behaviour, something happens and then it does it that way for the rest of the scenario. I *think* that the triggers *might* be gaining a Blessing and/or defeating a Henchman (and I think it has to be a Henchman that isn't one of the scenario henchmen - can't remember how this happens, some sort of summoning).
×
×
  • Create New...