
BattleCookiee
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Everything posted by BattleCookiee
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He did...
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Wait, so Palpatine could make himself "invisible" to Jedi. Why didn't he used it to sneak attack an seat on Yoda? Or stab Luke in the back on the Second Death Star? Become invisible when Mace Windu entered the room, untill Anakin arrived? Walk into the Jedi Temple and kill all the Younglings himself while unnoticable (or if it is a "known sith technique", why didn't Anakin?) Etc. Etc. Etc. I don't see the resemblence between Sideous' "Mask Power" and Kreia's "Total Invisibility". BTW, If it is a known power for Sith, say one place (besides Kotor2) where a Sith used this...
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Mask his presence = True He was Sith all along = True Point I tried to make, everybody could see him during that = True...
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Actually, not really. That is a known Sith ability. Unless you think Palpatine being able to walk around a nest of Jedi is impossible too. Oh wait, he does that. Actually, that is a little bit incorrect. Palpatine just was a Senator, everybody SAW him, they just didn't knew he was all evil and Sith and such... It's not like: "Hey, we all make a Clone Army due to an Empty Seat in the middle of the Senate talking to us"
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KOTOR I's Jedi Robes & KOTOR II's Jedi Robes
BattleCookiee replied to a topic in Star Wars: General Discussion
He doesn't... He wanted to keep this old profile anyways, but Guildmaster didn't get that message on time and deleted his old account... Our mistake :"> -
Easiest way; Copy all the files into an easy to find map, like C:/K2 Music... (XP): Open the DOS-command... (Start, programs, burea-something) Incase it NOT displays only C:\> type "C:\" (without quotes) Then use CD K2 music (or instead of K2 music the map you use) After that use "Rename *.wav *.mp3" (without quotes) Now you they are all MP3 and can be run in WinAmp...
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Wait... What is there not to understand? It's as easy as rolling a dice with 1-20 and then stack every bonus upon that. Except for Critical Hits and Critical Misses. A Critical Miss is a roll of 1 A Critical Hit is a roll of 20 (some weapons even give crits at lower roll, see weapon info), then another roll. If that other roll ALSO hits (no need for crit, but it has to be a hit) it's a Critical Hit, given 2x damage (some weapons also give bonusses to this...)
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Dantooine quest and XP SP2 BUG
BattleCookiee replied to jxxx22's topic in Star Wars: General Discussion
Ehm, like? It's not like *any* of the major bugs got fixed with 1.0B It is only worthy installing actually if you have that unsupportel Intel Chipset... -
Dantooine quest and XP SP2 BUG
BattleCookiee replied to jxxx22's topic in Star Wars: General Discussion
You might wan't to read this see if it helps: http://www.tweakguides.com/KOTOR2_1.html Also, try updating drivers of your Video-card, or if most modern; down-grade them... PS. Also have SP2 and both Kotor2 (fine; all) and SA (occassinal crash) work like a charm, so it's not a SP2 introduced issue (if everybody with SP2 had this this tech-help forum might have a lot more complaints) No And about why does X work but Y not: Games and other PC-Programs are strange things. Even if your PC works perfect one day you'll meet a program who changes that, or just doesn't work (for total unknown reasons)... -
Well, I can't argue that case. You win this time Hades, you win this time. Wait. I said the exact same thing and you disagreed
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The 3 blue Force Fields are those 3 green lines at your arrow and only serve: 1) To guide T3 to use the console 2) To keep the Exile from going from HK-50 straight to the Ebon Hawk, since he first has to go through 15 or so other maps (like outer space) for no valid reason; Hence why Peragus is so boring :D
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The attachment works; 1= T3's private mission to open the door 2= The body with the mines for T3 3= Exit towards Ebon Hawk 4= Console for T3- He gets shot here 5= Exit towards Peragus mines - Gets locked after Exile leaves it... due to the heat leaking and such 6= HK-50 7= Workbench, audio-recording device 8= Some pathway 9= Towards Atton and the beginning site 10= Voice-locked console 11= A walk in space 12= Entry, after the whole trip through the Harbinger 13= T3's dumped body 14= Console to open Force Field toward Ebon Hawk
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Dantooine quest and XP SP2 BUG
BattleCookiee replied to jxxx22's topic in Star Wars: General Discussion
Well, since it worked with SP1 and not with SP2, it's not an problem introduced by OE, isn't it? It's more likely something (Bik-movies?) of your system is incompatible with SP2. Might wan't to check if some back-ground program doesn't try to seek internet-connection during your play and runs into the firewall... Also, do you have used Windows Update to install all patches? Also try to re-install and play without 1.0B. It may fix issues for some, but for others it gives new ones... EDIT: Do you log-in (on XP) as administrator? -
Are these 3 walls near the place T3 get's shot down?
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Eh, Isn't that the area with the HK-50 and the voice-locked console? Or are you talking about another area
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Dantooine quest and XP SP2 BUG
BattleCookiee replied to jxxx22's topic in Star Wars: General Discussion
Let's pretend that never happened... Oh, and on your edit; this edit -
Comparing Taris to Telos due to the Endar Spire is bad... It would be more like: Endar Spire - Ebon Hawk with T3 Peragus - Taris Telos - Dantooine "
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JEBUS... HQ Media patch thingy on front page!!
BattleCookiee replied to Jitawa's topic in Star Wars: General Discussion
Nope, that's how the ingame-to-bik movies look like (Harbinger arrives on Peragus, Khoonda Battle, Kreia's Fall, Visas' Introduction etc.) -
*Spoilers warning* So don't read unless you completed Kotor2 atleast once Malachor V vs. Star Forge, and Peragus vs. Taris/Endar Spire
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Where did you see those posts? I thought most people here like Taris better...
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To continue, re-enforce Khoonda (talk to Zherron) Then when you want to proceed talk to Zherron and tell you are ready to finalize the plans...
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It shouldn't be any different at all...
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Well, best thing first is to have the Music patch from Nzone. Then use WinAmp to play them off... (Just as a word of advice: Copy them somewhere else and rename them *.mp3 before playing them... play them as *.wav once to know why )
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And I end it... Derailment completed, lockdown initiated...
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Do you know how D20 works? Your enemies have a Defense. Your own character has an Attack Bonus (as seen beneath the weapon in your inventory). Now when in combat a *dice* is rolled with 1-20. This is then added to the attack bonus. Only when due to a good roll your attack is higher than the enemies defense do you hit... You might wan't to check out the Feedback page's (link is in the Quest Tab) combat section to see why you keep missing things...