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Sammael7

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Everything posted by Sammael7

  1. Welcome to rpgcodex. I had to stand alone arguing that dragon age inquisition was not the worst thing bioware had ever done. I did not love that game like the first, but people tried to toss so much bile on bioware they made claims that inquisition was WORSE than da2, which was a damn lie. It was not THAT bad. I did agree with many of the combat mechanics, particularly for the mage. I like having more summons and out of combat debuffs. I don't give a damn if he is not perfectly balanced because of it, it's not a multiplayer game, deal with it and give me More POWER !!!!!!!!
  2. to GOD. Oh that spammy fan of flames/missiles/slicken onslaught. I finally feel like I am supposed to feel, a man wielding incalculable power, not some twirly little metal stick swinging wolverine type character, magneto! For all those who feel gimped as a wizard, constrained by limited spells without resting a thousand times, take heart, our birth right as spell casters does come. And while I don't have a player character druid to compare, I feel much more powerful as a wizard than Hirvais (sp). Also, it seems like the yellow zone for mage AoE spells is much larger than the t
  3. Can someone link to where the person mentioned hating d&d wizard designs? I keep hearing it said that he hates the old wizard designs but I want to see the context. That said, I preferred the older wizard designs, they were not balanced, but they were not SUPPOSED to be effing balanced. They were not some dude that's kind of fit and can twirl around a metal stick well. They are wielders of COSMIC power, beings that can project elemental energies from their fingertips, beings that can stop time, conjure wish makers, conjure armies of undead and elemental servants as meat
  4. .... I'm sorry but this is hilarious. I'm imagining a mentally retarded paladin who's intellect is so minuscule that his core auras are so short they don't even extend outside himself. It's like your player character is matt damon from team america world police.
  5. Can someone link to where the person mentioned hating d&d wizard designs? I keep hearing it said that he hates the old wizard designs but I want to see the context. That said, I preferred the older wizard designs, they were not balanced, but they were not SUPPOSED to be effing balanced. They were not some dude that's kind of fit and can twirl around a metal stick well. They are wielders of COSMIC power, beings that can project elemental energies from their fingertips, beings that can stop time, conjure wish makers, conjure armies of undead and elemental servants as meat
  6. Not sure if this is working as intended but... I went to the inn and hired a grimoire bot. Created a level 1 wizard, added some level one spells I did not have memorized, then took his grimoire and dismissed him. I thought this would give me a new grimoire to use but it seems I can't add any spells to that grimoire. Is that working as intended to keep people from getting easy grimoires to fill up or is it a bug? I was still able to learn the spells I have yet to learn (wizard starts off in a crippled state, while they have more total spell options, the fact that they have to scra
  7. I suppose it's not critical what class you are since this is a party based game, but the pc is usually the most powerful since it's the one you create from scratch so... which class has the most draw for you? I always, ALWAYS play a wizard class in these games, but I've always wanted to play one of those d&d psionics and it seems like that is kind of what a cipher is with mental powers. I was turned off by the idea of having to strike the enemy with weapons since I did not want to play as a battlemage, but I've since learned you can use ranged weapons to build up their powers as we
  8. I tried to solo a bear in a cave as a lvl 2 wizard and kept getting my ass handed to me. I eventually left... but I WILL return to enact my vengeance. I do worry though, people keep saying the wizard is weak compared to the druid and cipher... is that just early on or does that scale to later on as well? wizards are always weak in games like baldurs gate early on, but later they become the single most over the top powerful things in existence, stopping time, summons up the wazoo, dragons breath and comets raining from the sky, even opening locks, stone skin and other defenses that make
  9. As much as I hated and despised DA2, I have high hopes that Inquisition will be a return to form for bioware. They have already fixed some unforgivable issues like the scope of the game with more varied locations (even with like 4-5 maps D:OS was VASTLY more epic in scope than DA2), and no longer having a locked camera.
  10. I suspect we'll get wasteland 2 first next month (hopefully) but soon after (likely November) we will have both pillars of eternity and dragon age inquisition drop. Assuming they all dropped right on top of each other, which do you play first? Personally, I like to play what I'm anticipating the least from first, and the most from last so that I can still have that to look forward to. If I did that with divinity original sin though I probably would have played that first, not expecting much. I want to try wasteland 2 first since I am more into sci fi/fantasy set
  11. Make it 14. BG2 was released in 2000. The problem is that many people don't play RPGs or FPS, they just play games. I play all kinds of different games which different design approaches and different strengths. The olny purpose they have is to be fun and entertaining. So I don't care if Divinity: Originial Sin is an RPG by the books or not. That's totally unimportant to me. Important is whether the game "works" as a package and whether it's fun to play. And by the way, game design philosophy is much more complex than making a game in genre X or Y. Whole books have been writ
  12. One of the things that hearkens back to days of old is how magic is more powerful than melee. As it SHOULD BE !!!!!!!! In dragon age origins, magic was still the most powerful force in the game, by far. Fast forward to the train wreck that was dragon age 2... Did you ever try casting a fire ball? I've blocked out most of my memories of that game, but the damage was so low, I almost think it HEALED my enemies. In BG2, a fireball would disintegrate scores of weaker enemies upon contact, it was a force to be feared. When I first used a fireball spell in D:OS, it was a return to old fo
  13. The main thing I wish was in the game was more physical character customization. I hate having my male characters look like bluto sized football jocks with jaw lines shaped like rocks. The biggest thing I hate about the witcher series is Geraults appearance, it's like walking around as a zombie almost. I know, I'm shallow, but that kind of stuff takes me out of it.
  14. Hype can sometimes lead people astray, people said they loved Batman Arkham Asylum and it did nothing for me personally. But I can't imagine any person who likes games like baldurs gate / magicka / with some turn based tactics thrown into combat disliking this title. This is about the safest bet I've seen in a long time. With one exception. People who have only waded into heavily voiced rpgs like dragon age 2 and the mass effect series might get a bit shell shocked at the initial tedium if reading through all the text. I did and I loved baldurs gate 2, but that came out a LONG time ago an
  15. I wonder what the obsidian guys think of this game? Anyways, I am loving it so far. 2013 was a very very dark year for me. There were like no rpgs released, it was a black whole of rpg gaming content, and this year look at what we have: divinity original sin wasteland 2 pillars of eternity dragon age inquisition This is the best year for rpgs in like, ever. I'll throw in age of wonders 3 just because I like it and am a fan of that series. I think divinity OS is the best release of the year so far though. Hopefully the others get even better. People are right to say t
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