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MaglorD

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Everything posted by MaglorD

  1. Then the PC Games industry wouldn't exist (maybe that wouldn't be such a bad thing in the long run)? What I mean is that I agree with what you are saying... But the games industry is the only industry that I know of in the U.S. where they CAN sell essentially defective and unfinished products, legally, and get away with it and not be held accountable because of EULAs. I am not a lawyer, but the main thing that companies can defend on is if the game runs on something like 70% of hardware (usually, the QA test sampling). So, in other words, just because it doesn't run for one person, or maybe even a thousand people's systems... If that percentage (even in 1000s of people) is less than 70% of the total people who bought the game (millions), then the publisher/developers are protected is my understanding. This is exactly why no EULA will ever be tested in court becuse of the mathematic "loop-hole" that I read about above. <{POST_SNAPBACK}> Sure they may get away with it legally but if people stop buying their defective products they go out of business. What is irritating are apologists who go about defending this dubious practice in the first place.
  2. I think the crashing is more distressing than the fps, as there is a workaround to the fps issues but not the random crashing. Yes it's quite rare, but still. How is ATI's OGL poor if it works superbly in other OGL games like Doom 3 and games employing the Quake 3 engine? It may not be as good as Nvidia but it certainly meets the mark in other OGL games. The other explanation why Nvidia cards don't have so many fps issues is because the game engine was optimised for Nvidia. It was afterall designed first and foremost to run on an Xbox with an Nvidia GPU.
  3. They are busy creating some more buggy games, a la NWN2 or KotOR 3.
  4. Then Obsidian shouldn't state on the box that their game runs with ATI cards.
  5. If it's an OGL issue, then how come other OGL games like Chronicles of Riddick & Jedi Academy run perfectly? What is the significance of vertices rendered other than fps? I don't think it explains all the issues being described in this forum. In fact, even some Nvidia users are getting crashes with this game.
  6. It boggles the mind that there are always people who will defend a defective product like it's their baby. Please, a defective product deserves to be condemned so the developers/publishers realise they should provide better quality assurance instead of rushing the product out the door and moving on to creating some more buggy crashing games.
  7. Hmmm, kinda makes you wonder if they even have Quality Assurance. Quality Assurance to them is just playing the game through and not even attempt to search for bugs. True Quality Assurance means making every effort to search for bugs and think of what could go wrong. If need be, do an open beta or something. Others like Blizzard have done it and while their games are not totally bug-free, they don't suffer from as many showstopping bugs. And yes, I do believe they were rushing it out for the holidays. But then, isn't that the hallmark of a poor developer/publisher.
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