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O.DOGG

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Everything posted by O.DOGG

  1. Actually not wanting to learn any part of the story is the reason I don't want a beta key . When I get the game, I want to look at the world of the game for the first time with the eyes of a child
  2. How many members does the order have so far? That would tell us if there's even a remote chance of us raising enough to reach a meaningful reward tier.
  3. Wow, the Fallout wiki was your doing, Ausir? I've used it so much during my New Vegas playthroughs. Absolutely excellent work! Thank you. I'll see if I can help with the Eternity wiki in the near future.
  4. I guess mine got kind of lost in the shuffle too. Still, patience is a virtue...
  5. This is a good idea. I support this initiative.
  6. Sure, tattoos are cool and I loved the tattoo system in Torment but tattoos made sense in that universe - they were like pieces of armor. I'm not sure they would carry the same meaning in Eternity where they already have equipable armor (I assume). It would be cool to have them but we do not know enough of the game's world to know whether they would really fit.
  7. I keep thinking that P:E and the Humble Store would be a match made in heaven. It lets you download the game DRM-free for Windows, Mac or Linux and also gives you a code you can redeem on Steam if you want to. Legend of Grimrock and the recently-released FTL (both great games) were both released that way.
  8. After all the work he's done on the Fallouts and Torment, I think Mark Morgan would be great for this. But I also think the team know what they're doing and they'll pick the best man for the budget we provide. So you know what's our job here...
  9. Of all the videogames I've played in my life - hundreds and hundreds of them - the very best one remains Torment. I love it so much, if I ever get around to getting a tattoo, the first one will be a Torment tattoo. And it was a game that came out of nowhere. I didn't know what to expect, it caught me off guard and blew me away. I would love to see you make a game with a similar impact. Make the game you want to make with no publisher-imposed limitations and compromises - the game you would like to play, and be proud to call your own with no apologies. That's the game I'd like to see Obisidan make. And please leave Torment alone. It doesn't need a sequel.
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