Me too. I don't care what anyone else thinks, this is a single player game that I will be playing at my own pace. Having to go back to an inn may be "realisitc" in a certain sense, but it doesn't equal fun game play.
Honestly I would prefer a system where stamina regenerates out of combat. In battle, after your stamina is depleted (taking hits, performing strong abilities, etc.), you begin to take health damage. Health can only be recovered by resting. As your health gets lower, the amount of stamina you recover post battle also decreases.
The key difference here is you don't take health damage until stamina depletes.