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Bazy

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Everything posted by Bazy

  1. Wtb talent calculator.
  2. Don't get your hopes up.
  3. Why do scrolls even exist?
  4. Kind of like real life? A wrestler can get winded in 5 minutes (Endurance). Take a few minute break and get back to it (End of combat). But each time he does it takes a toll on his health. And can only do that so many times before he needs a more proper rest (Health).
  5. And I posted this in the wrong forum... Feel free to delete.
  6. I love the concept of this ability. But it seems under powered. The BB Wizard has a base deflection of 20. With Arcane Veil it's 45. For an "Oh ****" button it's not terribly effective.
  7. When you remove an item the stats do not properly update under certain conditions. You must either place the item in your inventory and re-equip it or place it over the paper doll. Example: 1: Base values. The Chest is enchanted with a +1 to perception (which accordingly increases dexterity and reflex by +1 from talents) 2: Item is remove: Values properly go down 3: Item is either 1) placed back into the slot, or 2) mouse button is release. Values do not return properly. (Deflection and reflex are not reflecting the +1 perception enchant) Again, this problem does NOT occur if you 1) drag the item onto the paper doll or 2) place the item in your inventory then re-equip.
  8. You apparently have to click the entry. Didn't realize you could do that. But obviously the values are wrong (outside of the beloved spirits bug) because the .8 from ancient memory is not reflecting changes from Might attribute. This actually seems to be the case with all(?) spells. Only showing the base value instead of the healing actual value. I liked when the logged showed Fighter's constant recovery with the amount of healing done. It doesn't do that anymore.
  9. Would be amazing if the combat log would list actual healing received by each character.
  10. "We will send you a PROJECT ETERNITY NPC character sheet for you to fill out for our design team. We will turn your personalized character design, with your name, class, and race into an NPC in the shipped game (within reason of course)." Roughly 130 of these.... that's a lot of random npcs to add flavor too. Some people got 6 of them... "We will turn your personalized party design into a lethal wrecking crew to oppose the player in the shipped game"
  11. That's a interesting idea.... I noticed on Josh's stream there was one option where it was 5 Mechanics OR 4 Mechanics and some lockpicks.
  12. I see nothing wrong with that. Barbarians don't necessarily have to be all dumb You also don't have to build them that way. I imagine there are plenty of viable low or mid level intelligence builds.
  13. In Josh's stream he clicked on a memorial that listed some backers. One of them said something liked XXX "frequent poster on Obsidian forums." That kind of broke the 4th wall a little too much for me.
  14. I don't think 10 is really that high. You can get +3 from character creation By level 4 you can get it to +8 By level 5 + 9 (which you get after dealing with medrath) And supposedly there are some +2 items you can pick up. And there are conversation options for all (most?) skills and attributes. Regarding the scroll issue... It lets you cast them on classes that normally can't cast the spell. I would hope my rogue needs to be a higher level than my wizard to cast it.
  15. Isn't the innkeeper in the beta one of the backer npcs?
  16. Sensuki says Ancient memory is healing for normal. So it seems to be Beloved Spirits. Which is in line with the talent description on the character...
  17. The only talents I have were ancient memory and beloved spirits... which does seem to be the problem talents from this shot...
  18. It just continually stacks higher as the fights go on. The combat log says +.8 and +2 Endurance
  19. Moments later... 7: Chanter gets hit for -27 and -35 -Ancient memory then ticks for + 23 (did not get a screen shot) 8: Then a few moments later Chanter is back to full endurance (before a new tick of ancient memory should have ticked)
  20. More Proof... 4. I let my fighter die and had the chanter start tanking. Got crit for -33 5. Ancient memory = Back to full endurance 6. Notice is says ancient memory = 68 On the combat log it still says ancient memory = .8
  21. Chanter is doing incredible amounts of healing right now. And it seems that it is stacking on itself on the I did have beloved spirits. 1: Fighter -25 Health 2: Ancient memory ticks = Back to Full health 3: Notice Ancient memory says +30 (it continues to go up)
  22. More Proof... 4. I let my fighter die and had the chanter start tanking. Got crit for -33 5. Ancient memory = Back to full health 6. Notice is says ancient memory = 68 On the combat log it says ancient memory = .8 (I actually had beloved spirits as well) Ill post this on the bug forums
  23. Proof... 1: Fighter -25 Health 2: Ancient memory ticks = Back to Full health 3: Notice Ancient memory says +30 (it continues to go up)
  24. It made me sad when you left the inn without an inn buff.
  25. Has anyone noticed ancient memory doing way more than it should? As in like 15 - 50 per tick.
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