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Zeraphil

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Everything posted by Zeraphil

  1. I have a question regarding the Summon Buff / Nerf Package for the mod: Are their additional changes not included in the patch notes? Because the change of the optional "nerf" package is color coded in the patch notes on nexusmods but the summon package isn't.
  2. I honestly forgot about all the Summons Chanters have access to. With all the Summons it should be no problem to hold the frontline. I will try that. I like the idea with Ydwin, would be definitely something new. I will try the Grp with my MC as a SC Berath Priest and look how it works. I have checked the Patch Notes of the Mods. So far all i found would benefit the Grp, so there should be no problem there
  3. Hey Guys, since i haven't touched Deadfire since late 2019 and with 2 weeks auf holidays coming up for me, i decided to tackle another playthrough. To try something new, i decided trying to include Fassina and Konstanten for the Romance and the DLC Dialogue. I also will take Pallegina with me for the VTC Storyline. So the Base of my Party is: Fassina (Sorcerer) Konstanten (Howler, Willbreaker Debuff Build) Pallegina (Herald or Crusader, Tuono build still playable?) Now for the last slot and my main. I know i will take a Priest (either Vatnir or my MC), but i'm rather clueless what to take for the last slot. Since Fassina doesn't has access to Illusion Spells, how much of a problem are the missing Illusion CC Spells? I thought about taking Eder as a Swashbuckler and my MC as a Priest or Ydwin (Rangebuild) and then Pallegina as a Maintank and not the Tuono Build. But i'm unsure if Ydwin, Fassina and Konstanten with a Morningstarbuild isn't to squishy with only Pallegina as a Dmg Sponge, especially on POTD updscaled....so i'm fresh out of ideas. Does someone maybe has another idea, something i don't see, especially with 5.0 in mind? I'm also not deadset on Konstanten or my MC build, so if someone has a suggestion which doesn't work with Konstanten in the party, i will remove him. Relevant mods i play with: Deadfire unnerfed / Community Patch / Rebalance Mod / Spoils of Caed Nua / PoE Items for Deadfire / Party Item Upgrade / Soulbound Item Upgrade
  4. Interesting. How do you build Fassina, when you run her as a Drui/Wizard? I try to make her work since release..... Do you prefer Single or Multiclass Cipher? And do you run Serafen / Ydwin or do you prefer your Watcher as a Cipher?
  5. Has someone here played with the Rännigs Wrath and/or Squids Grasp Rapiers and can say if they viable? Besides the fact that pierce is a suboptimal dmg type. Rännigs wrath is collecting dust in the inventory of my other characters and I never picked up Squids Grasp
  6. I know that Vanishing Strike needs fast recovery to get the optimum out of that ability. That's why i'm eyeing weapons like Duskfall or Rännig's Wrath for my Rogue. I haven't decided yet how to resolve the Family Feud quest on this playthrough though. And yes that is relevant for me or my "This Quest outcome is bull**** in context with my playthrough" Alarm goes of. ^^ Regarding Brilliant + SoT Cheese: Is there actually a reliable source for the Brilliant Buff in the Game right now?
  7. Interesting. So 2H Backstab it is. Reminds me of my old Shadowblade from DAoC ^^ regarding Backstab: Does this item work with invisibility? https://pillarsofeternity.gamepedia.com/Ajamuut's_Stalking_Cloak
  8. The age old Problem with 2 1H Weapons in almost every Game. Does someone remember BG2 with Dual Sabers on Jaheira? Melee DPS and Utility with Druid Spells on the side and you could pick something else for your MC without missing out on a complete school of spells. Thats the Problem with having on hit effects on 1h Weapons. Regarding 2H: The only thing i can think of, is giving 2H some Unique Effects, for example: always AE, reduced Recovery with 2h Style, raw dmg on crit etc.
  9. I think I have to hijack this thread to avoid creating a thread with essentially the same question. ^^ I'm currently building an Assassin (single class, because i like SC Rogues) and i read somewhere here in an old thread, that lashes are best for high crit classe because of the additional dmg effect. With that in mind, would you still consider Modwyr for an Assassin or something like: https://pillarsofeternity.gamepedia.com/Aldris_Blade_of_Captain_Crow or both? And what's with Rust's Poignard?
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