Everything posted by Harlath
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[3.02b] Annihilation doesn't seem to be working
Thanks Aarik D, I'll keep my fingers crossed for the next patch, glad you guys are on top of it!
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[3.02b] Annihilation doesn't seem to be working
Cheers! I'd seen that, which is why this is one of the first things I checked in the 3.02 beta. Thought I'd flag it to let other players know (in case they shared my hopes) and Obsidian (in case they thought this had been fixed).
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[3.02b] Annihilation doesn't seem to be working
Hello Obsidian! The Annihilation quality still doesn't seem to be working in the 3.02b patch. Apologies if you're aware of this already! I tested this with the Houes of St Rumbalt weapon and attacking a comrade - many of the crits I scored were lower than they should be if the additional crit multiplier from Annihilation was being applied properly. Keep up the good work guys, Thanks.
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Stronghold already more fun!
Indeed, great to see the stronghold get upgraded like this. An interesting new series of quests, the new details in the quests you can send the companions on and the interesting dilemmas all show Obsidian listening. I'll confess I liked the stronghold already despite its flaws, but this makes it feel much more like part of the game world. I'll confess I took a picture of my PC sitting in judgement because it looked cool.
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PoE2 game engine? How about Divinity Original Sins engine?
I'll second the broad commentary that (engine questions aside) the classic style and art direction of Pillars of Eternity is very welcome. The armour, weapons and backgrounds really draw you in to the world.
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Update 3.01 is now live
Good news - this should be fixed in 3.02. http://forums.obsidian.net/topic/84270-main-character-paladin-faith-and-conviction-doesnt-add-disposition-bonus/ There's a temporary workaround for the main PC that I describe to in the thread linked above, but it reverts NPCs to the old Faith and Conviction too.
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Main character paladin "Faith and Conviction" doesn't add disposition bonus
Hooray! Thanks for the update. Fellow players - remember you can copy paste the old Faith and Conviction using the mod linked above (albeit this means your NPCs don't get the benefits of the new version).
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Faith and Conviction not quite right?
I got a reply from the developers in this thread: http://forums.obsidian.net/topic/84270-main-character-paladin-faith-and-conviction-doesnt-add-disposition-bonus/ Good news: they're looking in to this issue and there's a temporary workaround from downloading a mod (albeit it disables the faith and conviction scaling for NPCs).
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Main character paladin "Faith and Conviction" doesn't add disposition bonus
Thanks for the prompt reply Aarik! Hope today (and the coming days) aren't too stressful. Look forward to a solution. Other players struggling with this - you can revert back to the 2.03 version of Faith and Conviction by using the old files, a copy of which are contained in this mod (only really helps if you've just running one paladin as the main character). http://www.nexusmods.com/pillarsofeternity/mods/87/?
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Main character paladin "Faith and Conviction" doesn't add disposition bonus
Hello Obsidian, It seems that "Faith and Conviction" doesn't scale with the main character's reputation anymore? It only scales with overall level, as it does for NPCs. Please add this back in, as it was flavourful to adhere to your order's teachings and the change has made the ability less useful for paladins. Not 100% sure on this, but tried to do some testing by adding/removing disposition points with the console and triggering in-game events, neither of which adjusted my character's defence bonuses from faith and conviction. Similarly, adding points in opposed dispositions didn't decrease the ability's bonuses. This seems consistent with the beta bug previously reported below but hasn't been fixed? http://forums.obsidian.net/topic/83952-v300929-px1-steam-faith-and-conviction-nerfed-of-bugged/
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[v3.00.929 PX1-Steam] Resting Bonuses are a Mess!
I agree that some of the bonuses are too large, particularly damage reduction. Reducing them/reordering them seems to be a good solution?
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Pillars of Eternity Wins Best RPG of 2015 From the Global Game Awards
Well done to everyone at Obsidian for making Pillars of Eternity more than just a nostalgic hit, but a genuinely high quality game. I enjoyed the combat, plot, art style and music to name just a few. Excellent work and looking forward to the stronghold improvements in 3.0!
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Update Notes: 2.02
Good news so far, will see if anything look odd/doesn't work. Tested Frenzy, Barbaric Yelp and Consecrated Ground (Priest Spell) - all seemed to work fine. Accuracy seems to be displayed correctly without needing to enter combat first.
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Zealous focus affects enemies
http://steamcommunity.com/sharedfiles/filedetails/?id=514966705 http://steamcommunity.com/sharedfiles/filedetails/?id=514966600 Images from steam don't seem to be working (maybe I don't have enough posts yet?), so I've pasted in some direct links to them. As you can see, Raedric's guardsmen are benefiting from my Paladin's Zealous Focus...
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Zealous focus affects enemies
Can confirm I'm seeing the same thing. Doesn't seem to show up immediately or all the time, but seems to be happening and don't think it's due to an enemy paladin being present.
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Backer Beta Patch Coming Soon
Monday is Labor/Labour Day in North America, so Obsidian probably have the day off. If we assume at least a day for testing then we might have to wait until Wednesday at the earliest. Good news, just trying to come up with a realistic earliest estimate. Sounds like testing balance and systems will be much easier once the bugs have been squashed.
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- backer beta
- patch
- pathfinding
- AI
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