Dear developers, dear community,
after the first early beta ingame footage is online available (e.g. here: http://www.pcgamer.com/2014/07/30/pillars-of-eternity-video-josh-sawyer-on-character-creation-and-infinity-rpgs/), I noticed a small detail from the UI I'd like to discuss here. But before I'd like to thank the dev-team for the great work - what I've seen so far that’s the game I begged and backed for.
So what is this post about? In the footage you can see, that on a selected hero the abilities/feats appear in a row above the hero pictures of the GUI. If more than one hero is selected no abilities/feats are shown.
What do you think about having at least a set of 4 or 6 abilities/feats presented above each hero for quick selection (see the picture) if more than 1 hero is selected?
Of course it’s possible to quick keyboard and mouse select hero and feat in a combat situation but I think it’ll improve handling for most players - including me. I don’t know how much work it would be to change – if possible and where users could drag and drop the abilities (inventory/character sheet) for the multiselect quick-slots or if it could be used for potions etc. too.
Please note: This post is not about UI-style per se, how much I like it or how much BG-style it is and I’m not a native speaker so I apologize for the English.