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Harry Easter

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Everything posted by Harry Easter

  1. Could be fun, since Sword Coast Legends turned out to be average at best. And the world of Pathfinder just sounds crazy enough, so I hold my thumbs.
  2. > Fine, I'll be back later. Hopefully you'll have cooled off by then.
  3. > [Resolve] I guess I'm going to choose making demands: Tell me. Now.
  4. > [Resolve] How about I won't, and you instead tell me what it is you're so obviously hiding.
  5. > [Perception] You suddenly seem very nervous. Fumbling your words, rushing to change the subject...
  6. > If their souls are fragmented, that would go a long way in explaining the crew's strange behaviour.
  7. > How is the crew almost entirely Orlan? I haven't seen that many of them in Deadfire.
  8. I played through it in almost one day and I got what I expected: a playable novel. A good one, although colder than Planescape and some of it's part didn't match. On the one hand, the story is tighter than in Planescape (where you ran aimless around until the second half of the game), but you aren't as much invested in the world. I like the artdesign though and it get's weirder, that's a plus in my book. Overall, at the moment I would give the game 7 out of 10. Maybe a 7.5, when I had more time to reflect on it.
  9. > Is there anyone else who might be able to tell us more about Thundernipples?
  10. > Where do you get all those codpieces? Thundernipples said you buy them in bulk.
  11. > We should start employing that strategy more often. Maybe hire an Orlan with very small hands to sneak up on our kith-sized enemies.
  12. > I wish my parents had had that kind of foresight. Think of what I could've achieved if I had been born Dragonfist Goldpockets.
  13. > So he was famous in the Republics? You ever hear of him, Pallegina?
  14. > [Perception] Your idiom got very flowery all of the sudden.
  15. None in that long list of reviews are lower tier? He means the underground reviews, like TheSubWay, DwarfLand, and MoleManGaming And the Codex of course. The Codey isn't underground. The Codex is Mos Eisley.
  16. > So there is something going on. Why can't you just tell me what it is?
  17. > Not necessarily, if you feared for your own safety. You said it yourself: People you meet at sea are often none too pleasant.
  18. > I suspect the crew is under a sinister influence you may not even be aware of.
  19. > [Resolve] I'm not about to let the issue go. It's important, and I must know.
  20. > [Resolve] Any fool can see there's something odd going on here, and you will tell me about it.
  21. > Usually when pirates board your ship, you'd expect murder and plunder to ensue. All you've demanded of me so far was a long-winded pragmatist discussion.
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