Come on bro, don't jerk us around.
I'm dead serious, Dragon Age II was a very innovative game. It solved a countless array of problems, from boring things happening when a player pushes a button, to homophobic player companions, to unnecessarily complicated dialogue trees. I hope that Dragon Age III and Project Eternity both take this a step further, making conversations even more cinematic, adding potential LIs with a more inclusive range of sexual identities, and making the combat even more immersive.