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ShadowPaladin V1.0

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Everything posted by ShadowPaladin V1.0

  1. 1.Cant be that good if the forum is more entertaining 2.Well it goes beyond different colour hats. But since I dont find the KOTOR gameplay particularly engaging I'm not going to sit through it for a few extra dialogue options. Adressing the gameplay is further up my list than addressing the story right now. 3. I have a low opinion of reviewers. 4. It's easy I personally think that good writing is important. But I also know that it has no grab value and therefore if your trying to maximise your sales your better off spending time on grab value. It's just the same issue from two different perspectives.
  2. Well not being psychic I dont know ,nor would I ever want to know anything about the story before playing a game. The writing will be a bonus rather than a reason for purchase. I usually go in the order of gameplay first since it's the easiest thing to get a snap shot of. A good story is the icing on the cake that turns good into great. But it dosnt have any sort of purchasing consideration(since it is an unknown quality) its just a bonus feature.
  3. Writing still has no grab value. If you can demonstrate otherwise please do. I'm quite interested since I'm a story fan, albeit one who is tempered with a healthy does of realism about what sells games.
  4. 1.And it being a tenner had nothing to do with that ? How did you find out about the writing anyway? Presumably through third parties or did you just get lucky? 2.Your trying to apply your standards universally again. That might be what makes it for you. For others it could easily be having a different saber hilt. Once I know the plot I tend to shelve the game. The only thing that can change that is really good gameplay that I enjoy for it's own sake. Replaying a game dosnt generate any revenue. The last thing you want is people playing an old game after you release a new one. 3.If your willing to accept other peoples opinions on things.Me, I tend to take reviews with a healthy pinch of salt. All your doing is accepting another persons subjective opinion on the quality of the writing , which may or may not agree with yours. 4. Eyecandy sells fact of life. Dosnt really matter if you consider it a sad fact or happy one.
  5. Writing might be paramount to you. I consider it important but hardly paramount. And a look around here will tell you that some people place it way down on the priority scale below hooded robes and hilts. The point is it's not a universaly truth, it's just what you find important and as such carries no more weight than what someone else might find important.
  6. 1. I'll buy it because I enjoyed the demo. Unless your psychic then you cant possibly know anything story related in advance anyway so thats hardly a reason to call me a fanboy. 2. No but it does break yours. Pokemon is about as basic as writing gets. Writing obviously has little to do with the longevity of Pokemon. With newer Pokemons at a lower price it supports that games are dropping in price at retail (new). 3. Please explain this to me then. How can you know how good the writing is before you actually play the game ? Because once they have your cash I doubt they care overmuch what you do with the game. Flashy graphics will always shift more units than good writing. 4. Last I heard it was 28 on the PC and 24 on consoles it tends to change depending on the source used. Regardless in a couple of years I'll be much more interested in buying family games that I can play with my kids.
  7. your completely missing the point. I never said good writing stinks I said good writing has no grab value which is a big difference. Its too subjective for one, even so called experts cant agree what good writing is most of the time. And it's something you cant experience without playing the game. Whether or not a game has good writing is something only the psychics would know without playing it through first. by which point they already have your
  8. maybe , but I also tend to be more civil, take that however you like. Well since your arguing with me then I require evidence. Especially when what you say flies in the face of all my experience and common sense. They are clearly not beyond my comprehension. They are also backed up with facts and examples game prices have remained more or less static for years. I'm not particularly bothered by your lack of civility though others may be. I dont do mods. But here is why hoods and hilts would have more grab value. Writer " We have written the most fantastic story ever" Buyer - "Well thats nice but how do I know that"? Designer " KOTOR III has hooded robes, and 10 different saber hilts to choose from" Buyer " Wow that's cool I can't wait to see that". The difference is that the first is entirely subjective and woe to you if a major reviewer thinks your story skinks after making such a big deal out of it. The second is content, everyone can see content and they know what it is. The only way you can get into trouble over content is by not including it after making the promises. As a designer I'd tend to dismiss you as more trouble than you are worth and look for the
  9. 1. Entirely subjective. You certainly couldnt call Zelda poor quality when it comes to production values. 2. So can Jade Empire and it's not as old as KOTOR II and scored 99% on IGN go figure. The biggest culprit is overordering and the fact that people now know that things WILL end up in the bargain bin and hold off purchase. 3. It sure would save on spam 4. There are good quality games and there are bad quality games much like always. The only difference is that its getting more and more expensive to make them and your only avenue of profit is to mass market them.
  10. At least be civil to him. Heres a news flash while I actually agree about the importance of good writing you still havnt demonstrated it's feasability in your "revolutionary vision". However some people equally dont give "flying kick at a donut" about writing and want hooded robes and more hilts. The Irony is that would have much more grab value than good writing I'm willing to bet there are more of them that there are of you and I so I know where my publishing funds would go.
  11. They are based on Budist monks (fighting monks).
  12. Competition is restricting the price of games. Common sense really. There is absolutely no correlation between the "quality" of a game and the price. Zelda which is likely to be one of the top games of this console generation
  13. Still way more work than you originally thought It was and dont forget thats only a single variable on each character. You may have to just face up to facts that your model wont work on everything you apply it to.
  14. I'm not sure I would want to play the Exile again. Although it does have the most logical reason for being able to downgrade the powers. I think if they go with that route then it's quite likely your going to end up fighting or joining Revan. Dont worry once some actual topics come up it will disapear into obscurity.
  15. Look , whether or not you like it, the pricepoint of games is relatively fixed. No one is going to be eager to release the first
  16. Sure if you want a generic character. But wasnt it you who was just arguing that characters needed more depth and difference? Lets take the obvious since this should make it clear how wrong you are about the ammount of work involved. Male/Female Now unless you want everyone to cop off with the same NPC you have two major differences right there in Carth and Bastila. Even more with the Exile in Atton, Micel and Handmaiden/Vissas.
  17. How is a healthy grasp of reality worrying about your ego? In my view a suggestion that isnt grounded in reality isnt worth anything beyond setting up unreasonble expectations.
  18. The biggest obstacle for Revan and the Exile as NPCs is their lack of an identity. Either you piss people off by assigning an alignment and gender , or you write 4 versions of each character (which is 8 times the work and much less solid). Chris A. did write a peice about not liking to write other peoples characters so I'm not really expecting any major KOTORI appearences. I suppose it's possible they could borrow the original writer though.
  19. As a matter of fact you are. Your settling for it all the time despite your protests. Look at it this way
  20. Well personally I would have just returned the disk, but I hope you had fun smashing it up. What is the game ending bug in Nar Shada? I'm not familiar with one.
  21. Dosnt work that way. I'm saying because I'm not willing to put my money on the line I have no right to expect others to do it. You on the other hand think they should take a risk for your benifit. But I dont see you stumping up any cash. I'm not talking about risking my cash on a game. I'm never going to get worked up over
  22. Seems like common sense to me. RPG players tend to have a blinkered view of just how well these things do in comparison to other games. Anyway I think this thread is simply a way to keep the forum tidy rather than anything productive. A much better idea would be to pick a topic and then have people address that rather than random ramblings about all things KOTORIII.
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