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About Schelling

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  1. More stretch goals? Sure, why not - but only if they further the game worlds ambitions in the way of being sensible parts of a large, immersive and coherent world and just not "static" or forced content for sake of "moar moar". That's my five pfennings...
  2. Here's a crazy idea: what about gods that are not antropomorphic nor animal-like but truly other-worldly? Why does God(s) always have to be created in man's own image? - Yeah, I'm thinking more along the lovecraftian lines. Gods that are worshipped out of fear or ignorance or just because their influence is felt through dreams and hallucinations, through the distorsions of reality or "souls". Gods whose motives are not really discernible, but maybe - just maybe - they feast on our souls and spit and/or **** out spiritual carcasses who are struggling to become whole again (and mortals = all
  3. Just a quote from the latest interview with Sawyer that briefly touches this very subject and might give some fuel to the discussion. An answer which I found both interesting and pleasing, especially the last section.
  4. True. But while this is true I would still find an equivalent "atheistic", "agnostic" or materialistic (whatever you want to call it) approach intriguing and viable in any fantasy setting, albeit maybe difficult to implement. It would possibly create some fun friction. And the option wouldn't necessarily be a way to "bash the general idea of religion" at every corner or in every conversation... To paraphrase the quote from Bakunin but with a PE twist; if there is such a thing as the karmic cycle maybe it would be appropriate to abolish it? Or would it really? Is it even possible? What hap
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