- modal toggle: stay/follow enemy
I would like a modal combat ability, that tells my character to stay putor follow the enemy.
E.g. my fighter is blocking 2 or 3 enemies while my wizard deals damage to them. The enemy my fighter is currently attacking starts running at my wizard. the fighter follows and everyone else as well... Now every enemy is attacking the wizard. The wizard dies.
However the modal would tell the fighter to stay and simply attack the next enemy, so only 1 enemy is running at the wizard.
- practice dummies with combat data
I would also like to see some practice dummies (maybe at the stronghold) put to use.
Each dummy has a different DR. I could attack them for 20 seconds and get some combat data telling me how many attacks or how much damage the character dealt.
I could use this to choose my gear, since currently the attack speeds (fast, average, slow) are not very helpful when combined with armor.