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Chessbrain

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Everything posted by Chessbrain

  1. So it happens again with 3.1.1. i sent a mail with output.log to support@obsidian.net
  2. Gift from the Machine never returns. I actually dropped all save files already here: https://forums.obsidian.net/topic/105059-hasongo-bugs/?hl=hasongo And no reply by devs or QA at all. Bug still persists in 2.1.
  3. Thx for clarification. I am ok with this (almost). As it is however, Gift from the Machine not transferring back to me. P.S. Pity though about Mental Prowess and faction talents as they was bounded with big plot choices as is Boons.
  4. First of about transfer talents from PoE1. As i know Eothas should return to Watcher some Abilities with portion of a soul like Effigy's Resentment. I do not know whole list of such but people says that Gift from the Machine should be there but it is not. Actually can someone give me whole list? Would be most welcome. For now, except Resentment no abilities transfered. Next thing: Switching language of text removes characters names from nameplates. I mean companions names vanishes compleatly from dialogue windows, character sheets, and GUI. Also should mention that Cipher Empty Soul passive abides in spells section of character sheet. And one i can't really reproduce, but after death of one of my companions in battle with nagas i cannot move screen, reload saves, or quit the game conventionally. Menu buttons not reacting on clicking. Must just Alt+F4. Save before lighthouse:https://drive.google.com/open?id=1x6aTfN30bE0r9uHtMTgQXaLX32tei1Cy Save after talk with Eothas:https://drive.google.com/open?id=18bAIvkCCVcAlxpuLVHv8lYjx7C76DDoN EndGame save from PoE1:https://drive.google.com/open?id=1wgsyNmAOh7o8Oq20qn6UnFuZpATlwh7t
  5. During location transitions or loading saves. As i understand it is a known bug but i want to emphasize it by distinct post. So it is frequent occurrence during reloading world map. About 2 of 3 times. Very annoying. Save on a world map: https://drive.google.com/open?id=19RPxihj0VypBn7J-rT3A0bsjaYlfQGNI
  6. Bug persists after 2.0. Started for me in woedika temple. Very annoying one.
  7. You cannot talk with Enoi by any means. He just unclickable. And thats interesting because that was not the issue before DLC i think. Save file: https://drive.google.com/open?id=1tpvZkPUU8zmHFd4Uik6eoqtrLfGW-jCN P.S. Wow, actually many NPCs in Neketaka bugged that way. But bug disappear after i restarted game. So... Also should mention this: all NPCs which i can't click during bug lost theirs substance and could walk through my party members like ghosts.
  8. Maia initiates quest and speaks about Atsura even if Watcher never traveled in Brass Citadel. And not introduced to Atsura. And can't ask Maia about him. Save before dilogue: https://drive.google.com/open?id=1T6j9uz-zO9stRJw3Mb3iSZeNHea4KZHv
  9. If you toss Muhai's body into pyre you will have dialogue with her spirit and if you choose 2nd answer (cruel answer) or 4th (remind her about treasure) you actually get nothing. Secret stash with cloak and gems can never be found. 1st and 3rd answer on a contrary work just fine. Save file near Magran pyre: https://drive.google.com/open?id=1JCkVuFpdEQDStsK-HKb8Qq5k5fF2m7ND
  10. Well, they actually can be stolen by left clicking one by one, but neither "Take All" button nor drag and drop has no effect. Save file in Dark Cupboard: https://drive.google.com/open?id=1IJ37PdfIC1ti7_gMR9AfnUB5aGQ_2AMp
  11. So, after performing ritual in temple of Gaun you can immediately initiate dialogue with Xoti in which you woke her up after bad dream and you together must choose course of action with souls in her lantern. Don't know if it is intended, it certanly looks so. Just want to point out, that this types of conversations seems more reasonable to fire up after some sort of rest or at least waiting, or during sailing. Kinda like conversations with Durance or Grieving Mother or Maneha in PoE1.
  12. In dialogue with Xoti about Eder and her preferences which triggered in my case in Temple of Gaun Watcher can transcend time and mention Maia even not knowing her yet. Save right before talking to Acolyte of Eothas: https://drive.google.com/open?id=18H1GZgvnHsuqoLISWi10KJL6aRe7YTaq
  13. He means that bug i think http://forums.obsidian.net/topic/79351-losing-items-issue-100-reproductivity/ It is acknowledged issue and not fixed yet.
  14. So i loaded save previous my 1st step in woodend plains and try to reproduce bug with no luck whatsoever. Sagani always has full endurance. I maybe try a little more but... i have idea that something wrong going in that exact location that causes this bug to some people. That said i have saves that 100% reproduce this issue. One thing i saw that in the south of the map there is pack of pwgras and 1 of this pwgras seems patroling area. So if you wait for convinient moment then she go to far north from pack you can attack this pwgra with no fear to disturb rest of the beasts. Well in that particular moment pwgra will start cast spells not on your party but on Sagani which stays little farther to the north. Maybe that is connected. Because i remember i accidently killed that pwgra with not drawing its freinds attention when i get that endurance issue. Useful note: If you not far in your playthrough with bugged companion better to load last save where you not visited companions start location. And make another try. Well if save itself not too early or it will be headache. Not to mention people who choose Trial of Iron mode...
  15. I started new game on PotD after 1.05. So it is a fresh build bug. Not save conversion issue.
  16. Encountered this issue with Sagani. There are no any endurance items. Just joined my party. Save file: https://www.dropbox.com/s/knd3pacrj85ndfq/a8cc140a4f47437a830c928a63ac2ca5%2010470209%20.savegame?dl=0
  17. So i tested that bug a little. Turns out that it is not bound to certain character or location. Basically if any of your companions (handmade or plot) get killed permanently and you take items from dead companion body and distribute those items to the rest of your party, next time you visit location where death took place you just lose all that distributed items. No matter wear you those items or keep it in your pack or stash. Note: There is no workaround other then just sell it or put it in some chest like treasury for the time your party visit "bad" location.
  18. So, to reproduce this issue you must just load save file: https://www.dropbox.com/s/fhu7ald5lcffrpi/a8cc140a-4f47-437a-830c-928a63ac2ca5%20quicksave.savegame?dl=0 And go to the 1st level of Od Nua dungeon. What will happen? My custom character loses his both weapons and cloack. Kana loses potion. Important note: I am not sure why thats happens but... all that things that disappear previously belonged to my other custom companion which dies in buttle with Maerwald on that exact level. So i just strip them from comp dead body and put it on other my comps and next time i go on 1st Od Nua level issue occur.
  19. So I heard that many users encountered that bug. Espesially often that occurs with Deep Pockets talent and monks Transcendent Suffering. But if consider my example it just happens with every passive. So i think this is very major bug.
  20. Ok, so after i cleared Noonfrost i noticed that many of my passive talents stop working, and i can't do anything about it. To clerify what i mean i use screenshots. Before After My Talents list: My save files: Before https://www.dropbox.com/s/7f7hhba72ozl1uj/8d2a5879f14847e08f6f7f701017e3bc%2020700640%20.savegame?dl=0 After https://www.dropbox.com/s/m8t9xch0m97hmk6/8d2a5879f14847e08f6f7f701017e3bc%2020740599%20.savegame?dl=0
  21. Ok. I solved issue. The bug itself connected to pathway to .exe (like \SteamLibrary\steamapps\common\Pillars of Eternity). It seems if SteamLibrary folder located within folder with not english letters (like cyrillic in my case) in name bug pops up. So you must rename all not english named mother folders and problem solved. Sry for my english.
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