Everything posted by melkathi
-
What are you Playing Now? No really, tell us more...
Just realized it is that time of the year when I have to reinstall Saints Row 4 and play How The Saints Saved Christmas
-
What are you Playing Now? No really, tell us more...
I hate the barter system in Encased. It is like Fallout but not. When you add something on your side, the game doesn't automatically add cash on the merchant's side. You have to click a button for that. I keep giving away stuff for free.
-
What are you Playing Now? No really, tell us more...
Also remember: "Quitters can't lose."
-
Picture of Your Games the 14th
I guess I did pick the right portrait.
-
What are you Playing Now? No really, tell us more...
So in Encased apparently there is a city called Crystal Sands. Question: If Shady should play Encased and really like it, will he change his name to Crystal?
-
What are you Playing Now? No really, tell us more...
Best line in Rogue Lords: "I heard you... you called me three times!" (Bloody Mary)
-
Picture of Your Games the 14th
Simply to reduce spreadsheetness:
-
ranDom vIdeO game news
Did we talk about the trailer with no sound?
-
ranDom vIdeO game news
I don't have time for Wheel of Time. I have to watch serious shows. Like Die Rosenheim-Cops 😛
-
What are you Playing Now? Games = Life
I was given Wildermyth. I think the legacy thingie is done ok and the game is pretty. The writing I don't care all that much for.
-
What are you Playing Now? Games = Life
I am ok with timers, soul-o-meters etc if it is pretty obvious they are there. I may decide a specific game uses them in a way I don't like. What I dislike is games that have hidden timers or just situational timers, where you don't know if you can take your time or not.
-
What are you Playing Now? Games = Life
@Lexx we missed you yesterday in the first ever Obsidian Forum MW5 coop romp. Chill is the better pilot and the better shot. I am the better jump-jet-jumper and punch-other-mech-in-the-face-puncher.
-
Picture of Your Games the 14th
Coop with @Chilloutman To quote him: "Was it worth it?"
-
ranDom vIdeO game news
That's a shame. I'd play a supernatural horror xcom game.
-
What are you Playing Now? Games = Life
I'll send you a message when I'm back home. Currently in Germany lounging on my cousin's sofa, watching planet of the apes (the old one) with my nephew.
-
What are you Playing Now? Games = Life
We should try Obsidian forum multiplayer MW5. Maybe if we get a lance of us together we'll learn to appreciate AI pilots
-
ranDom vIdeO game news
Tell me it's an xcom clone
-
ranDom vIdeO game news
Carnival in Cologne as a release date. That is ominous for Germans
-
What are you Playing Now? Games = Life
Lexx, which area did you start in again in MW5 ?
-
What are you Playing Now? Games = Life
And you guys didn't see the AI before it got improved...
-
What are you Playing Now? Games = Life
Thinks that help with base destruction: If there is a light, on the building shoot the light. Often with towers some top floor bit may still be intact. It is silly. Punch through walls. The hotkey for punching is 5 in most loadouts (provided your mech has arms). Use Jump jets to jump onto stuff. Mechs weigh a lot and that will damage buildings. If bombardment is an option, take it. It won't help all that much, but it can knock out about 20% of a base.
-
What are you Playing Now? Games = Life
Avoid base destruction missions. I have never had a lance mate get hit by artillery. You want to bee-line for it and take it out asap. Ignore the mission objective if there is artillery. No extra reinforcements for the opponent will spawn while you keep away from the waypoint, so all you have to handle is whatever army is already there. But base destruction is a pain. I have done a few, but they are some of the most painful missions I have done.
-
ranDom vIdeO game news
I enjoyed the demo a lot. But currently I am kinda broke, so it is a bit too much for an early access title for me.
-
What are you Playing Now? Games = Life
You get the whole chassis. You don't loot an arm and a head then search for a torso. But you get a whole mech and if you had destroyed all it's components, you need to have those to add. I once destroyed a mech with a quick headshot. That mech I got with minimal damage and all weapons on it. Cost a lot of salvage points but was fairly cheap to fix (250K for a new ****pit). Other mechs that took ages to take down cost a ton to repair and I had to refit their weapons.
-
What are you Playing Now? Games = Life
Yeah, the way payout works is: Base Payout + Negotiated Bonus + Secondary Objective Bonus / Extra kills Bonus + Repair Cost up to the negotiated compensation. So if your mission is 65K + 250K Bonus and you have up to 400K in repairs negotiated, if you suffer 239K in damages, you'd get 65K + 250K + 239K. If you suffered 450K in damages you'd get 65K + 250K + 400K. Repair has the potential of a greater payout if the mission goes bad. But if it goes great you may get a lot less than the negotiated bonus pay. edit: Also not that on the 2 or 3 mission operations, unused salvage and damage compensation carries over and stacks from operation to operation.