Their kickstart goal was 1.1 million they will more than double that amount, there's no reason they should run out of money with smart budgeting. On the other hand, asking for a perfect game is silly. Beta tests are never enough and most problems, though they are small and most people don't notice them, don't show up until a broader range of people play the game. But I do understand your fear of a poor release, looking back. Alpha protocol was one of the buggiest games obsidian ever had their hands in, but that was the whole reason for the kickstarter in the first place. To not be pressured into early releases, having to compromise, or being forced to add elements into the game that they didn't necessarily want in the first place. I guess what I'm saying is, these guys are as big of gamers as we are, and they will do their best.