Everything posted by stoo
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Character customisation
[OT] the two pictures make a neat example of one secret power of the dark side of the force: the force-hair-dye. btw, more than angry, he looks like having serious and lancinating diarrhoea issues. [iT] looking at all the screenshots around, I think there already are more player models/faces/etc than in k1.
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ls/ds devotion bonus?
d'oh. ok, just some exclusive power or thingie for the two extremes then.
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ls/ds devotion bonus?
i know that demi-feature in k1. what i suggested was some more. maybe some bonus for those who can keep themselves perfectly neutral.
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ls/ds devotion bonus?
another cool thing i would like to see is some bonus that becomes available only when a character reaches one of the two extremes of the force alignment (ls/ds). the bonus could consist of more fp, some exclusive force power, a bonus to some skill, fp usage reduction, faster fp regen, whatever... -2 more of my cents-
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Sith ATATs?
mmh fine. i was just daydreaming. let's say i'll climb on its back, open its top hatch and let the t.d. drop inside. :]
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K2 ending
both, but the public cheesy ceremony should come first.
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Enemies who aren't suicidal?
quote: 'It would be cool if you can make an enemy scared enough by killing lots of his friends quickly that he runs away from you screaming in fear' I don't know whether it is an AI bug or it is intentional, but this DID happen to me in k1. When I killed a couple of foes out of a large pack, the other start running away. Too bad they weren't screaming in fear and despair. Thus I believe it is likely to be some AI bug-ish thingie.
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Should Obsidian have stuck with original cast
on one hand, having the old fellas around again would have been nice. on the other hand, I welcome changes so I trust OE will bring up an interesting story played by an interesting cast, with some cameos of the old cast, which will prolly have a more or less 'indirect' part in the new plot. in the end, i'll be happy whatever OE will do.
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Sith ATATs?
aye. so we could climb up from behind its 'belly', open some hatch and throw a t.d. inside it!!! that's a thing i always dramt of.
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Probably been done b4 but oh well
i am male and tend to play female pc's.
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Character customisation
[OT] imo, Anakin (Hayden whatever-his-surname-is-written) ALWAYS looks girly. but this doesn't really belong here, and i don't want to start this debate over again...
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FLU
i play the pc version, and never had to use cheats. even on hard difficulty settings, the game is quite easy to get through, using autopause and a little bit of tactics when fighting foes. i also used the 'complete all of taris quests at level 2', which, btw, provides some more challenge to the whole thing (not much, anyway).
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TSL Q&A questions
well, you are absolutely right, my question was deliberately from a 'total newbie to the kotor serie pov'. -cheers-
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Character customisation
best thing would be a nwn-style character customization screen... you can change your face, hair style, skin colour, hair colour, tattooes, phenotype (though/skinny) and starting clothes. that would be oh-so-k3w1.
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TSL Q&A questions
- is there any chance we will encounter any famous character from the EU, like Ulic Qel-droma, Nomi Sunrider, Exar Kun, Master Thon and so on? - will we actually pilot the Ebon Hawk, in some kind of mini-game? - will the player be alloweds to further customize his pc's appearance (as in nwn)? - will non force using classes be enjoyable as force using are? - will the player access any crafting skill? - will the equipment upgrade system be enhanced and upgradable items increase in quantity and quality? - being kotor:tsl a rpg, what about a 'rest' option? will the party be allowed to set up a campfire and take a nap to recover hp/fp?
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Is a KotOR 3 logically possible?
kotor3, or maybe kotnr, or something like that, will surely happen to exist. i gathered some kinda proof: from: Mike Gallo Interview "How much life do you think this series has? Is a third installment something you'd like to pursue? Mike Gallo: I think that there's a great opportunity with the KOTOR franchise. It's a largely unexplored part of the greatest license ever, and it has more freedom than any other time period within that license. We're working on The Sith Lords to make it a great experience for the player, and I think that any future sequels will naturally fall out of that. If I had it my way, I'd be involved in the KOTOR franchise for a long time to come!"
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FLU
what's this FLU you all talk about?
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a kotor obsessed.....
quote: 'is there some way to get his head off of kotor for a second?' buy him a copy of Jedi Academy.
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Most Hated Type of Enemy
I didn't vote, because the enemy group I hated most were those fanatic sith you encounter all around the game, and the worst of them all are those on Korriban.
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Ways Malak could've been better....
Did anyone else find those late speeches of his quite clich
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just my 2 cents: inventory.
If inventory gets full, that 'junk item' button i asked for comes handy. Or, as sum1 suggested, player could have a stash on the Hawk to leave some stuff in. Else, you can leave items you don't need in boxes, or corpses, and maybe even pick them up later on or just leave them there... You can make money completing quests and getting rewards, winning pazaak games or swoop races and still selling items.
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just my 2 cents: inventory.
looks like everyone just wants the easy way. that is the dark side of gaming.
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Ways Malak could've been better....
I agree. On the Leviathan I was beating the crap out of Malak, then Bastile pops up with that cheesy, pathetic sacrifice attitude of hers, and everything just goes fubar.
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what would be a good new chariter feat or fpower
quote: 'So why didn't they continue it into Jedi Outcast and Jedi Academy?' This, you should ask to them. I just checked all the three game manuals, and got confirmation. That force power only appeared in df2:jk.
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what would be a good new chariter feat or fpower
quote: 'I would like this ability too but it is one that has never appeared in a sw game.' It has, it has... it was featured in Dark Forces II: Jedi Knight, and it was a lot of fun to use. It was DS only.