-
What is the history of Paradis?
This didn't land for someone outside the Francosphere, had to google 😂
-
Today I remembered why I prefer isometric CRPGs...
That's a good point, and it probably doesn't help that I don't really play FPS!
-
What is the history of Paradis?
One of the reasons I am so disappointed with this game is a lack of the sense of history. Neketaka and the Deadfire oozed with history. But Paradis? I can't find any lore about who founded it. I know the Pargrunen built parts of it, but who the are statues of? Why and when was it founded? Am I missing something?
-
Today I remembered why I prefer isometric CRPGs...
I like crpgs better because it is cheaper for them to make monsters. I am so. Sick. Of xaurips and bears. Honestly, finding it hard to continue.
- Weird screen door/shimmer effect on most surfaces
-
I miss this franchise so damn much
Pity thread incoming. Probably would have had a III by now. Nothing scratches the itch - hell, even my yearly Infinity Engine game playthroughs don’t feel right anymore because I enjoy Pillars so much more.
-
So Avowed is vaporware at this point
Two years of silence. I wish they’d just give us a heads up - anything! Did they go back to the drawing board, is it cancelled?
-
Why is PoE2 not successful ?
Grimo88 replied to ekt0's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)If your only requirement for a dungeon is ‘subterranean chamber’ then sure. The Shipwreck graveyard, the imp-cultist place, the archmage’s house, the crypt under the temple of tangaloa, the old city... these are all dungeons.
-
Creatures push other creatures of the way
Is this intended? If a skeleton passes another skeleton in turned base, he will push that skele into another position. I know it isn’t grid based, but it is jarring, and when it happens to your characters it can really mess with positioning.
-
TURN BASED combat in Deadfire?!
Grimo88 replied to Silvaren's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I just want to express my love for Obsidian here. I’m not even a turn based guy, but I just adore that the work has been put in to provide this to fans. I am playing now, and the slower pace has just let me appreciate every spell, every detail, every crafting option more than RTwP did. Totally new game. Think about this - they have our money already, and they’re putting this much effort into completely changing their game for a portion of their audience a year after release. What other studio would ever do this? I love these guys so much. It’s also so exciting to see a community give so much good beta feedback. These games really are a partnership with the community. Just so good to see.
-
Game Difficulty Changed?
Grimo88 replied to DaylenAmell's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Short answer: no. PoTD difficulty has not been made easier.
-
What would you like for an hypotetical PoE3?
Grimo88 replied to juanval's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Hated Defiance, loved Neketaka. Had an Athkatla vibe but less overwhelming. Matter of taste, though. More discerning amounts of combat might be a better way of putting it. Varied challenges like SSS but out in the world. Not the same combination of mobs I’ve pulled 3 times already. Think of a good dungeon flow in a good PnP module.
-
What would you like for an hypotetical PoE3?
Grimo88 replied to juanval's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Remove pen system. Ditch stronghold entirely. It has been nothing but tedious busywork in two iterations. Another city like Neketaka. Loved it. Less trash and combat encounters in general. Less monsters with bloated HP that feel like a chore to grind down once you’ve stripped them of their allies and defenses. No sidekicks. I just don’t get it. Back to the old DLC model of one big expansion (pleeeeeeaaaaase). No ****ing romances, please. You had this right the first time.
-
BG2 and POE2 (not what you think)
Grimo88 replied to Grimo88's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Hence why I said it was a flawed gem. Most of those problems come from it being rushed. The combat was the best of the 3 Dragon Ages, vs. the plodding combat of DAO and the watered down DAI. Also the best story of the three. If it had been given a year more in development, I think it would be one of the true classics. It ranks right there with Nier as the most underappreciated game of that era, at least for RPGs. The combat was absolutely the best of the three. Very solid, simple system. But it was completely wasted on the same tedious wave-based encounters. I keep a save file just before the Legacy DLC starts so that I can skip the awful base game and go straight to the DLC, which actually makes wonderful use of encounter and dungeon design.
-
BG2 and POE2 (not what you think)
Grimo88 replied to Grimo88's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Don't get me wrong - BG1 and 2 will always be my favourite games. But POE1 and 2 have very much replaced them as my go-to CRPG itch to scratch. The combat in particular in BG2 I just found unbearable in my latest play through fresh off the wonderful Forgotten Sanctum.