Everything posted by Continuity
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Magic in a mature setting
I want a vancian magic system in the game, but there needs to be a better resting mechanic than in the IE games. I am pretty sure Sawyer wrote something about having some ideas for new mechanics. Maybe the games could do without vancian casting, but I kind of feels like it wouldn't be the same without it.
- [Merged] Co-Op Multiplayer as some potential future stretchgoal?
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Yo, Alvin and the other Obs Devs
These gifs come from a very prestigious magazine.
- [Merged] Co-Op Multiplayer as some potential future stretchgoal?
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[Merged] George Ziets as as the 2.8 million stretch goal
Seconding this. Get this guy back ASAP, Feargus.
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How about some luv for the iPad and tablets?
noooooooooooooooooope.jpg
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Regarding player housing
Alright, so basically a place to manage resources, and interact with some cool stuff. Maybe some crafting tables or an alchemy lab. Just don't allow for people to get kids or whatever. Not that I would ever believe that you would sink that low. edit: but still, consider a stronghold minigame with good reactivity and integration as a further stretch goal.
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Regarding player housing
Please consider the option of making it a player stronghold instead, like the one in BG2 and Crossroads Keep. Finish what you started in NWN 2, and make the design complete this time by making the minigame reactive and integrated with the main game. Don't cater to larpers. That is all.