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Something for Darque
Hey! "Jap" is a racial slur if you didn't know it.
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Jefferson and NWN2
Some art assets might get recycled to save some time, if they're technicologically compatible (something I have no idea about.) But the story? Why use it? What could be more awkward? Some ideas / art pieces / etc.? Not impossible.
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Second part of Damien "Puuk" Foletto interview
Groovy read.
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Sweet, sweet Torment
I'd be so much more tempted to replay this if you could do so in higher resolution.
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Help me please. Need new game.
Nope. Just the boner.
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Interview with Damien 'Puuk' Foletto
Good stuff. http://www.winterwind-productions.com/modu...showpage&pid=41
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What D&D monster best describes 'Samara'?
Ho, ho, ho. Don't embarrass yourself now.
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Best MMORPG?
If you were playing it 70-80 hours a month (and some people are way up over 100 hours), you would be getting your money's worth. Two or three cents an hour?
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Best MMORPG?
I played Dark Age of Camelot on and off for a couple of years. It's really a whole different way of gaming. You have to really keep an eye on whether or not you're having fun with it -- sounds odd, but it's true that it becomes a bit like a job. Or kind of like filming a movie with lots of hanging around waiting for things to come together so something can happen. The people who enjoy MMORPG's the most, I think, are those who enjoy chatting with people during the downtimes, or while grinding away at levels. DAoC had the advantage of real player v. player (i.e. realm vs. realm) three-cornered battle. And once they got going, they were indeed a lot of fun. The questing and level grind were not always fun. They were in the beginning when it was a goal in itself and people actually role played their characters some. More recently, people are moving through the leveling as fast as possible and new players are kind of wondering how to get into the game. I have heard WoW is more fun for the PvE aspect, but PvP is not much to write home about. I'm not going to check it out as I just don't want to spend that kind of time any more. Even as a somewhat casual player, I probably played 10 hours a week or so -- a lot. The fee does not seem that bad, especially for the people who play a whole lot, it becomes pennies per hour. When you're into it, the thought of playing a single-player game doesn't appeal much because it doesn't seem to *count* somehow. But, eventually, you get disgusted with yourself and snap out of it. I am fooling around with the open beta for the Japanese server of DAoC, but that is mostly just to see if it's a good way to practice my Japanese.
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So....I'm gonna replay the Baldur's Gate series.
I had a couple of bugs cropping up during a runthrough of Tutu. So, I did a reinstall, but the reinstall randomized all the sounds in the game somehow, and I couldn't continue. Although I could have started over, I didn't want to start again at that point. I will do so eventually, though. The extra dialogues were awesome. There are quite a few BG2 mods. Do yourself a favor and really read about them before installing them and make sure you understand what you're getting. Most use the WeiDU technology, which makes them play well together. And the Baldurdash fixes are included in some of the packages. Soulafein and Kelsey NPCs are awesome, but remember, if you're playing through for the first time, the stock NPCs are great too. The additions add a lot of replay value, but you might not need or want it all the first time. And some of the mods that make for tougher fights aren't for the first timer either. But practical things like infinite stacking are a must as your inventories get very messy as you go along.
Zenslinger
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