Every time I stop and think about it, I am just amazed that Obsidian managed to get this game. I mean what a flipping coup for a new dev. house's first game. It's an absolute can't miss, connect the dots hit. All they have to do, is not f- it up and they'll get a guaranteed best seller under their belts for a first release.
True, on the other hand bio didn't want to do it, and in Obsidan you have pretty much an established team, the key players of whom have churned out a number of titles, they are used to using bio engines, they have extensive industry contacts, and... and because its there first title as a new dev house, are probably very cheap.
Seems quite attractive to me, I mean who else were they going to get Troika?
Mind you there may be some quid pro quo, Feargus gave bio their big break when he (along with other ip top brass) comissioned BG, now bio are returning the favour.
Well, the "established team" hasn't had much luck in bringing games to market as of late. What was the last actual Black Isle game published "IWD II"? Or does BGDA2 count? Unfortunately I can't check the website to find out...
Frankly it would seem to me that ANY proven house would be more attractive than one that has exactly 0 games to its name. And as far as them being cheap, this is a money title, an almost can't miss hit. Not only do you get the revenue from the game, you get to put "from the developers of..." on your next game. I'm sure several established houses would have been willing to make themselves just as if not more inexpensive then Obsidian.
Looking at this from the outside there is no way Obsidian should get this game.
The only way they do is their prior relationships with BIO. Which says a lot for Feargus and company.