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Everything posted by billt568

  1. What save/files should I be backing up for any future expansions or sequels? Character file exports? I found a pre-endgame save but it was before the final stage/bossfight/ending, the last legit save was a quicksave.
  2. Will there be a post-mortem backer update with first week sales, the future of obsidian, and the stuff you guys take care of post launch, the future of your relationship with Paradox? WIll it be covered in the documentary?
  3. When an Ogre Druid casts Plague of Insects on you, it lasts forever. Every time. You have to stun and kill ogre druids before they cast a spell, which is incredibly difficult without rogue/cipher combo, or else your save is borked. Please fix!
  4. Its almost beating ARMA III and all of its multiplayer modes.... I hope they pump out expansions every few months for the next couple of years...
  5. Total redemption of your previous buggy releases, and an epic game in its own right. You guys could push out expansions for this game for the next 20 years and I would be happy. I hope your next kickstarter makes star citizen money
  6. Guarantee they will be sharing Fargo's unity build. Isometric 3d with somewhat painted backgrounds for free.
  7. Aurora engine is super easy to code and use. That said, give me infinity engine. It was a great one.
  8. The more I think of it, the more a Wire rpg would rock. I cant image getting the rights to it would be tremendously hard. Or just doing something similar in a hyperviolent realistic world in a real world setting.
  9. About me: I made an account here just for this post. Ive played black isle games since I was 12, and a decade and a half later obsidian is still doing great games. Iwould gladly pay a full 60 in advance for your best work. First and foremost, I want QA out of you guys. QUALITY ASSURANCE. Id rather you spend all the voice over and some graphics money on that. I still remember going to the library after school with a 3.5 floppy to try and download the fallout 2 patch, because the game was unplayable vanilla. and all these years later I found myself shaking my head at new vegas for the exact same reasons. Both amazing games, but man you guys need a QA ninja (believe me, i understand that you were under the whip from investors. For the game: New IP/Forgotten Realms/Planescape/VTM/ (NO SEQUELS. New stories based on existing environments, preferably from AD&D or 3.0. Space only if you can do it differently than ME. I hated Arcanums setting and combat engine, but loved the roleplaying aspects.) Infinity engine, optimized for win7 environments, or ToEE engine Construction kit, not required but would be cool. Same amount of text if not more as there was in planescape torment. Quality writing...if your looking for a wrong direction, consider where Bioware is going with their wonderful new plotlines involving dating sims. Grimdark atmosphere, consider Berserk, or even the above comment for "the Wire RPG". Imagine handpainted baltimore (or harlem or boston or new orleans whatever) in infinity engine? Real-time turn based isometric IWD or BG style, or full turnbased ala front mission or fallout. 300 hours of gameplay, built for a sequel where you can import your character. Extremely diverse class system, the casualization of rpgs is killing the concept of rigid class. TAKE YOUR TIME. Please dont give me a KOTOR 2 ending/cut content situation, it broke my heart. That was one of the greatest games of the last generation, and the last 7 minutes ruined it. When it comes down to it, I think you should have all of your staff replay Planescape and Kotor2 before any brainstorming sessions. The story and character development was sublime, and with NV I think you can def do it again. I can still remember the old mumbling witch pulling the nameless one's guts out, suffering all that pain just to grab the whiff of a memory. Thats the old school rpging you should be aiming for. Godspeed, and if you would distribute the kickstart notice via forum email it would be appreciated. You have my utmost respect. If it sounds like I am asking you to do a rehash, I am not. Go with your guy, I will support you. But please remember, take your time, gameplay matters, story matters, and QUALITY ASSURANCE. Or just scrape together the old team and the old code for Baldur's Gate III: Black Hound
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