Jump to content

Drowsy Emperor

Members
  • Posts

    2420
  • Joined

  • Last visited

  • Days Won

    12

Everything posted by Drowsy Emperor

  1. To games that sell because users can do "anything they want". Ok.
  2. Dark Souls, family friendly version.
  3. Isn't Star Citizen basically vaporware at this point
  4. This guy does game critique really well: https://www.youtube.com/user/Matthewmatosis/videos
  5. In semi related news, Nintendo partners up with Apple for a Mario iPhone game. Mario keeps on running and all you do is control the jump with the touch controls. (we have actually managed to regress from Super Mario Bros 1983 edition) This is less about making money and more about Nintendo's latest strategy of leveraging smartphone popularity to draw people back into core gaming and the upcoming NX. In other words, the real sequels will be on the consoles and handhelds while mobile games will get simplified titles.
  6. We'll see what they manage to do this time. The previous games had a ton of smoke and mirrors to disguise engine and production limitations (one gender alien models, elevator loading screens, pointless padding minigames). We "bought" it at the time, but I recently tried to play them again and I quit near instantly only to end up playing 3DS games. You could say that my excitement level for Andromeda or for anything Bioware is really low. CD Projekt is where the RPG game is at now (for what that's worth).
  7. What I find distracting is her medusa hair. I see what they were going for but they should have toned it down. Also I feel that exertion grunts and other sounds of that sort should be rare in games as they're rather annoying when you keep on hearing them.
  8. Nintendo has its own staples, albeit tied to a console that's already dead. The XBone has almost none and the PS4. Well, of widely popular games released on it, it has Bloodborne, Uncharted 4. Rachet and Clank? All sequelitis in other words. Fifth iteration of some franchise or other along with rehashed and remastered PS3 and PS2 games. I'm not saying that's bad but its not exactly thrilling either. The rest might as well be the sound of crickets. Back in the day, not having a PS2 or even a PS3 really cut you out of a significant portion of released games. There were even brand new must play masterpieces on those consoles. I don't see that happening these days. With almost everything being multiplat, only Nintendo is really laden with exclusives because they know their IP is worth more than their consoles and devices (i.e. if they went multiplat their hardware would be dead in the water).
  9. That you can't replace the parts of when your 15$ power unit or 30$ drive dies out of warranty. Jokes aside, consoles used to be about convenience, lower price and exclusives. All three are really debatable these days.
  10. VR, top kek. The poor thing keeps coming back as if its ever going to gain widespread acceptance.
  11. IMO the very best of PS2 boils down to Shadow of the Colossus, Silent Hill 2 and Final Fantasy X. I know FFX is available on the PS4 but not whether the other two are. If you can stomach JRPG's in general there are plenty of them but my tolerance for the genre's conventions died the night I finished Persona 3 FES. I looked back and realized that out of the 70 hours I dumped into the game, 50 were spent in mindless random battles and 20 in what turned out to be a nonsensical, convoluted story, which more or less sums up every JRPG I ever played.
  12. That's rather underwhelming. PS4 Pro revealed. What's the point of better hardware if games are still primarily made for the regular PS4? Without truly exclusive titles the hardware boost is almost destined to be underutilized.
  13. Playing some Pullblox or Pushmo as its know in the US, a 5 euro download title on the 3DS. You push and pull the blocks in order to reach the top where a "kid" is trapped. You can jump a single block up and over a gap of the same length. You can't manipulate a block you're standing on so a lot of trickiness comes from getting into position to manipulate the block you need to build your steps up to the top. Initially easy, it can get pretty hard. There are over 200 puzzles to solve and the game is done to a very high standard by Intelligent Systems (which is, for all intents and purposes a Nintendo first party studio). I'm at puzzle no 93 after 4-5 hours of gameplay. Upper screen: Lower screen:
  14. I would upload some 3DS gameplay but Nintendo is reluctant to join the 21st century in that respect. You have to get a 200 euro intrusive hardware mod to get gameplay videos :D
  15. Yeah, I've seen those. From what I've heard the overworld is being made by the same team who made the Xenoblade Chronicles games. Having played about 10 hours of Xenoblade Chronicles X I can testify that it is definitely playable: The way I know Nintendo, there is no way they would release a game with performance issues. Guess the NX version will be the definitive version but I'll get it on the Wii U unless the NX has an exceptionally good lineup of launch titles. Its going to be playable for sure, but recent WiiU gameplay videos don't look like the game is running anywhere close to its full potential: poor rendering distance, no anti-aliasing, low res shadows etc.
  16. Every Man's Refund!!! Lol, that's such a cool name. Just saw this article today: "Hello Games have not commented at all the unprecedented large number of refunds but they have been continuing to release patches to the game tirelessly fixing many bugs but the core of the game is still mostly boring and without much substance." Still one can't help but admire their marketing skills. To sell almost one million copies of the game that is so bad. Yes, I joked in another forum that Sean Murray should either become a prophet or a career politician, cos he spun that **** on an almost Biblical scale. Even now he's wisely keeping his mouth shut while snorting cocaine off plastic boobies. I admit to being enthralled with the initial videos, almost on the verge of pre-ordering at one point. The only thing that kept me from doing it was the price of the collectors edition for the PC. Best money never spent.
  17. I had high hopes for that game until it turned into Every Man's Refund
  18. The same thing happened to me. I caught myself thinking, who are these people and why do I care with all the characters feeling so drab and lifeless? On the other hand, the violent option was easy and viable so the tension that Thief type gameplay had evaporated.
  19. Maybe it will be a stealth game for the not-mentally-challenged crowd this time around. Actually scratch that, I just watched the trailer. Same thing as before. Why can't they just focus on one thing, whether it be stealth or action and do it well.
  20. I'll have to do that. It was the touch interface. Since there's no way to get a SNES I played it on my phone and the on-screen touch buttons are unwieldy. A slip of the finger, reset the game then saved over my only save state.
  21. I mistakenly saved over my only save in Zelda: A Link to the Past, 3 dungeons away from the finale. :/ It was a very good game overall.
  22. I had the same thing when I bought my last PC. Started retroactively checking on all the fancy things I missed out and was like:
  23. In my case, I'm just tired of the "routine". High budgeted games have all been more or less the same, gameplay wise, for over a decade now. Former pure PC genres I used to enjoy have either devolved into mediocrity, like adventure games or died out (real time strategy, even turn based). Yes, we get a lot of games, but actual variety and innovation are scarce.
  24. So as someone who liked the first game but was disappointed with the second one, is the Witcher 3 for me?
×
×
  • Create New...