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jokerwoker

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About jokerwoker

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  1. Individuals: Darcy, Sean Dossier Packet #1: First meet Darcy Dossier Packet #2: Get it from Mina in the briefing before her first Saudi Mission Dossier Packet #3: ? Secret Fact: Talk to Darcy about it through "Dossier" after talking to mina at his briefing before his mission Tang, Mina Dossier Packet #1: First Meet Mina Dossier Packet #2: Complete Mina's bonus mission Dossier Packet #3: Use Dossier option when briefing when she is your handler Dossier Packet #4: Get it at the CIA Post Secret Fact: Talk to Mina after you get all her dossier before kisisng her. Alternatively, Parker can reveal it at the last mission. Westridge, Yancy Dossier Packet #1: First Meet Westridge Dossier Packet #2: Found during Parker's challenge Dossier Packet #3: E-mail from Mina Dossier Packet #4: ? Dossier Packet #5: ? Secret Fact: Parker, Alan Dossier Packet #1: First Meet Parker Dossier Packet #2: Do his side mission Dossier Packet #3: ? Dossier Packet #4: ? Dossier Packet #5: ? Secret Fact: It's in the secret room at Marburg's villa. Leland, Henry Dossier Packet #1: First formal conversation before Saudi Arabia Dossier Packet #2: Intel from CIA server if bugged Dossier Packet #3: At the last mission Secret Fact: Nasri Dossier Packet #1: Inside one of the rooms during Parkers bonus mission Dossier Packet #2: During Yancy's initial Saudi Arabia briefing Secret Fact:: None Shaheed, Ali Dossier Packet #1: The last talk at the Graybox with Yancy Dossier Packet #2: Talk to mina Right before Mina's Saudi mission Secret Fact:: Talk to shaheed before or instead of killing him By the way, does anyone know how to complete Westridge's or Parker's dossiers? I've only managed to both near 100%, but not all the way.
  2. Leland's pretty hard, but the key way to do is to "screw up" your mission, and then give a suave answer. That being said, he doesn't care much one or another, except money.
  3. Technically, the guards ARE marines, as someone else said before, they have apatch one of the arms that said "Marines" or smething to that effect. That being said, it seems like these guards aren't used any issues, unlike the real and fit soldiers.
  4. Not true. I've failed with aggressive and professional. They call Surkhov to confirm your appointment and he doesn't like what he sees... Veteran works. It may be related to your relationship with Grigori and the report he passes along to Surkhov and the embassy. Actually, I never failed with aggressive or professional. it must be the hardcore marines you are talkiing about, not the soft guards.
  5. Actually, the G22 aa a whole felt INTENTIONALLY left obscure. Some pieces of obvious and routine information on how factions are simply not there. Either this content was cut, or it was intentionally left out. I think it was the latter; the intentionally left out a lot of information on the G22. If you spend time to gather the dossiers, even Marburg's elusive dossier and the Deus Vult dossier is pretty full, but G22's, Sis's, and Albatross's dossiers are vague and unclear when you complete them. This tells me, along with Senator Patrick Darcy, that G22 will play a bigger role in the next AP (if there is going to be a next AP).
  6. Of all the characters in Alpha Protocol, I feel he's the second most complex. He's not complex in the sense of what he wants - that's quite obvious in most cases. But his complexity is in how he responds to how you treat him ad what your actions are. He seems to favor no single attitude. Most of the time, you can be serious, you can mean, or you can be joking, and it wouldn't change his reaction. What he does seem to like, though, is preferring results over anything else - rules, ethics, life. What he dislikes is when you do something for no reason at all. As an example, when you kill civilians at the Taipei Subway Station, in Leland Logic, you can choose to kill the local police - they were getting in the way of your mission to reach the assassination data. However, if you killed civilians in Rome, he disapproved, because you didn't have a discernible target in Rome, at the time. On a related note, he seemed to actually approve of you stopping the Sung Assassination and defusing the bombs in Museum. In fact, he didn't really seem to care if the attack failed in either case. The point was the attacks themselves, not the success of either. The fact that there was even an ATTEMPTED assassination was more than enough to raise tensions, and the fact there was an ATTEMPTED bombing was more than enough. Success in either case was only icing on the cake. In fact, not stop either seemed to make him... disapprove, because you chose against "results". He also seemed to appreciate when people were like him - being dismissive about ethics, rules, life when it came to getting results, or being a manipulative person. If you attempt to bluff Leland, he seems to approve. Of course, I found Leland extremely difficult to read - he never really tells the whole truth, only parts of it. It seems he's always trying to manipulate everyone and everything to gain results he desires. In fact, his manipulation of Conrad Marburg is a side-plot in this. Marburg believed Leland rewarded loyalty, but if you had high reputation with Marburg, and you had his full dossier, you convince Marburg that Leland is a snake.
  7. It's not so surprising if Leland hasn't heard of G-22; in fact, he only found out Alpha Protocol after digging into Marburg's past.
  8. You can easily get past the guards. They seem to respond best Suave responses, but all three gets them to let you pass.
  9. For SIE, getting captured seems unlikely, unless they wasted a lot of russian mafioso on her just to capture her. Either that, or Bayko took on her melee, and won. For Albatross, why was he there in the first place? That doesn't make sense. And while he was there, without his bodyguard? However, getting captured doesn't seem too unlikely if you account for the fact that he's there and without his bodyguard, while he is no field agent. It seems his best at being an analyst, tactician, strategist, coordinator.. but he's no field agent.
  10. I see... but what that seems to make less sense than simply keeping the program together. I mean, Westridge runs off to god-knows-where, you kill Darcy, you either kill Parker, Marburg kills Parker, or Parker betrays Halbech, and the facility as a whole is destroyed. It seems like the program itself is detroyed.
  11. I know that, but you still haven't answered my question... how do I reconcile with Alpha Protocol? There are variations, but they seem mainly either: Join Halbech, or go off on your own.
  12. According to 360 Achievements, there are three possible endings... but I seem to only able to get two of them. The first and most obvious one is to join Halbech... the second is to go on your own. Has anyone managed to get "rejoin Alpha Protocol" one yet?
  13. I think the writing really stands out in the game. The possible rivalries between Thorton and Marburg, Albatross, and Parker contrasts his possible alliances with them.
  14. On a related side note, the relationship if there is hatred between Thorton and Albatross is just as interesting as if they were allies. You can actually make Albatross crack up his cold shell and get him angry. As for the G19 connection, I think the agency might have gone rogue as a whole, but this happened because... well, I believe it was Albatross instead of Alan Parker as the head analyst. Despite being very similar to Parker, he's nowhere near as willing as Parker to be aggressive and blindly follow orders.
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