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MrSeriouscat

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Everything posted by MrSeriouscat

  1. Uhm I think the first point could be a good idea only for swarms on your base, I like rn the number of insects on the map, is enough to give the feel and atmosphere that you can be attacked in any moment, having more numbers could feel like an mmo. And tbh looking how sometimes creatures end bugged, i dont know if adding more numbers could be good... not only in performance but it could be excesive, right now I see moments when black and red ants pack on one place, like 10 or 15 at the same time. Idk, atm I can walk like 10 min on the map and have more than 20 encounters with bugs, first days playing this game it was for me just avoiding everytime creatures here and there, now I have routes where I know I can walk more or less safe But at the same time, if we get more traps, turrets or more defenses in general I dont mind to have swarms of creatures attacking your base of course... At the second point, well... maybe its me but I play on medium, mild I think is called right? sometimes enemies like bombardier or even larvas hit me and I take too little hp, like 1 or 2%, others they just erase me with one or two attacks to the point of thinking this is like Dark souls , both examples with ladybug armor and shield. I know some of them have strategies and so but I think the damages are perfect, though heavy hitters will need more interesting mechanics than just hit you, like mini bosses... not normal or medium enemies. third point well, yes its an EA game XD more content is coming if you see the "feature board" on the website, but I agree with Pellah, I hope map as big as gta is not comming (and I love big maps like AC odyssey gams), the actual map when I started felt small at first, till I discover more zones like the sand box or the picnic table, and assuming they are going to fill the rest of the "square" of the garden? its more than enough. A map as big as GTA5 means a tremendous work, looking at the detailed zones we have rn on the map, and it means we will definetly need something to travel fast, because no one is that masoquist to travel GTA5 walking XD. My expectations on the map is the "square" map we already know and maybe for the future, some zones inside the house with new creatures and resources. But GTA size? that means you want a map the size of a big children's public park, not a small garden, in comparison to the gta map... the current map on grounded will be like having only the airport on GTA5 and obv walking, no vehicles XD. EDIT: Returning to the heavy hitters and challenge that Jeannette Saunders mentioned, remember that not everyone has the same skill to play the game, I have friends struggling sometimes on the game with some creatures or having problems trying to perfect block, or just blocking. If anything creature density should be a server option or tied to the difficult setting. The feature board on the website already mentioned "More Control over World Options / Settings" so I expect we have more control on our game sessions like changing the weather (when added) how long is the night/day cicle, resource spawning time, creature density, difficulty etc...
  2. Nice suggestions, one of them I think is already planed. https://grounded.obsidian.net/feature-board here, is on planned
  3. I think I rather want a fast dodge than a roll... roll can work on third person but on first person could be confusing, while just a fast dodge will work on both views. Could be double shift or a specific key to perform it, and why not upgradeable by mutations or by milk molars (stats) having more dodges. Although take in to account that if the mechanic implemented makes the game a lot easier, that could lead to OB balancing the game difficulty and bugs, being maybe, faster with quicker attacks or more combos, because we will have dodge + shield/block. And well it will lead to funny or rage moments depending where you fight it you fall on the haze trench, or to watter, or just stuck on 2/3 grass steems Anyway Im not against the roll, I like it and could be an option to choose on the character selection, just "choose your prefered style Roll/Dodge". In fact better be an option I play on first person (sometimes third) but my friend plays third always from the moment I said to him how to use third person camera xd
  4. I like that idea, although I dont like if the ice ends melted with time even on the fridge, if you have your base far from that biome could be annoying to traver back and forth to retrieve ice. And about bugs, well I know a few insects that could be resistant to freeze or cold temperatures, but why not have some of them freeze like rocks on that biome XD so you can use the hammer to brake them and take, for example... iced resources and mabe do a fresh based weapons, wich rn the only one with base fresh that I know is the mint mace
  5. I think I suggested this already but it was on steam. A nice way to fix this and remain intuitive would be doing it like its done on terraria and starbound. Make it so to see the grass grow, you have to replant the node. At least this could work with basic grass. If you dont want those grass steems just chop it, they will never grow till you pick the seed or fibers and replant them in the node. While having the seed on hands you could have a node visor to know where could be planted. I know its bugged rn and its a big problem for players who have their bases on grass zones. But this way we could have more control over the map and our buildings, without having to worry if its bugged or if you need to leave or cut the base of the grass, because now due to this bug Idk if to see the grass regrow I have to leave or cut that base
  6. Now that you bring this... would be cool as well if we add somewhere the actual buffs and the time on the UI so we dont need to go to the inv menu. I think that, at least as an option, HP, hunger, thirst and stamina could be represented with percentages if not numbers.
  7. Nice suggestions, and the moment I read the rubber band one I thought for some reason on a cableway, maybe with pulleys and rope we could do an advanced zipline to do trip backs even if you are on the lower zipline side.
  8. I understand but well looking at this post (didnt know the plate wasnt there) And the responses, I think its something that you should take in to account for next buildings. In the end its, as I said, an EA game (Early accesss) things may change or not, and you have to live with that. I did a nice base on the baseball ball and Im already thinking and preparing myself if the base end break or dissapearing
  9. I dont have Xbox either . https://www.xbox.com/es-MX/xbox-game-pass/pc-games btw, I wish we really had that 32k € a year XDD here the min salary is 965€, and we are not exactly to waste money either. Could be an error, I dont know if Obsidian reads this forum Try to ask on a support ticket.
  10. Game pass is the Microsoft monthly service, paying every month you can enjoy all the aviable library of games. Here on Spain it usually costs 10-13€ but for newcomers the first month offer is 1€. I dont know how much is it there on mex. I know that Grounded never had any offer on steam, but you can try to see if there is any offer on the MS store, right now thanks to game pass the game is 24€ for me, instead of 30€. Remember that is a EA game, it could rise the price in the future, and 30€ at least here is not that much, taking in to account that full released games are 50-60€.
  11. Woa, that castle and the plate just inside. Well I dont know but being that big, I think anyone will tell you that you should have planed that in advance... Because I dont see Obsidian deleting one part of the enviroiment just for one castle . And in case they end doing that, that could screw the construction probably, or maybe not. Try reworking the castle with the plate in mind, maybe make the castle surrounding the plate and use it as a fighting arena, or buy it above, in the end most castles are not symmetric. With all that stone I bet you had a lot of hours of work there. Other option for the future would be, waiting if Obs adds some setting to change your save game to creative (idk if that is possible rn) and then rebuild it, but again, having the plate in mind before the construction, like any architect will do.
  12. Thats weird... but in the mean time if Obs doesnt change the price you guys could try buy gamepass, first month is usually cheaper. Better than nothing
  13. Well, as ScritchOwl said, I love those games as well where you fight big bosses, but if its not possible because of the engine capabilities I was thinking. Why not a new landmark where you can find a dead snake or small reptile (well small for us, not for the characters of the game xD) where you enter inside the creature, yeah I know the creature is dead, but could be a nice excuse to add worms XD... and new resources, if earthworms are too big, maggots could fit the suggestion. I obviously said snake because other user suggested them... And I thought that a lethargic snake to explore from inside and replicate the SpaceWorm scene from Star wars could be cool haha
  14. While I agree with you I feel that is not that necessary, the game has autosaving, and if Im not wrong it can be configured to save every X time. Only complain about the system is the little lagspike I feel when the game does the autosaving. But as always, more options are always welcome.
  15. Yeah, you have increased durability as well, but as far as I know with elemental upgrades the durability is 70% max and with mighty 80%, maybe not that much difference. I wouldnt mind to have various weapons with different upgrades to fight different enemies, but with the actual state of the inventory XD... And Im trying to upgrade my stacks with milk molars but I dont want to see on internet guides to know where the gold ones are... Want to find them by myself. Thats why I was suggesting inventory ideas on my other post XD everything to give us space is nice
  16. I thought we already had worms, the ones you dig from the ground. I dont see worms for mobs either (at least to fight), I did suggested them as a transportation tho, underground train, chooo chooo
  17. Hello all, Im nearly have my oven builded and I was wondering if the elemental dmg is worth, or if it is best to go all weapons with Mighty upgrades... In the end, all creatures have weakness to one basic type of dmg. I wanted at least to have my gathering tools to mighty to extent my durability even more.
  18. I dont know, its part of the map... I know it could be annoying but maybe you should plan it thinking with the plate in mind If devs erase a paper plate just for your castle ppl will start demanding other things to build their bases. If those things were destructible ok. Could you add some screenshots from the castle¿? For curiosity and maybe helping on how to desing or relocate that room. Because although I understand the frustration with the time and work you put in, its a bit weird to ask to a dev to delete a designed part of the game. Different would be if that plate was bugged or known to crash the game... but just for one person?... Maybe Im wrong and more ppl think that plate should dissapear
  19. idk if snakes is a good Idea... if its A snake, meaning its like the crow or the koi fish, then yes, because I see snakes too big for us as a normal creature you see on the map on big numbers (more than 2 or 3), worms maybe, and I did suggest worms as a "teleport" way of transportation on the map. And if a snake is added devs should take in to consideration to add them to the "arachnophobia" mode but for snakes, the friend I play with have a pretty big phobia to them, Idk if seeing them being 3 times bigger than him is gonna be pleasent
  20. Thats nice, but here a dev said that save file is on the cloud, you cant find it locally, so how to do it for the future? Or did they fix it and now there is a folder location to copy¿?
  21. Yeah, that is what Im using since you said the crates can be customizable with icons. By the way, as I see on your screens you can build selfs, I wanted that to build more chests on my base. Wich chip does unlock that?
  22. Kind of agree and kind of not, maybe they designed them in that way to not cover all the character desing, but I think as well some armors should cover more, acorn armor for example covers enough but then better sets cover less, like black ant armour... Lady bug is nice as well but then antlion armor, well the set bonus is useful but it looks like a T1/2 armor . For a survival game where you see that "kids" got miniaturized on the garden you expect they will cover all their body the first moment they see a giant ant or spider, if I learn how to build me an armor on that enviroiment, Im sure I will cover all my body to feel protected, not just the knees and shoulders
  23. Hello, I dont know if this is the right place, in case is not, I hope a mod can move it. I have a question, right now Im playing the game on game pass but I would like to buy it on steam, because is where I have now the money. Can you use your GP save game on steam version¿? or the steam game as it is using the MS/Xbox account do the cloud syncs the save for steam? Edit: Btw noticed that the game never had any sale on steam, will be on sale any time soon¿? Thank you
  24. I like the idea, but in my playthrough with friends we've been ignoring missions a lot and just surviving, I think this "scan" thing should be more of a linear thing (unmissable) SCA.B you find on the first field station that gives you that utility and with time or combat time will give you the weakness. Although that could be done as well if you just scan a creature drop on the field station. Anyway, it could be done in multiple ways, but I like the idea of having a bestiary part with the info of the creatures. Edit: I had an idea about the weakness, would be nice (although most ppl usually remembers with time) if the weakness is added by icons on the HP bars of the creatures when we scaned them. Like on RPGs, imagine, having for Black ants below their HP bars something like this W: (Stabbing and Spicy icon) R: (Slashing and Fresh Icon) Being W for Weakness and R for Resistance. Just direct info, because rn I sometimes pause the game and look in to the wikia if I dont remember...
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