
Testlum
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Posts
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Last visited
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Profiles
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Topics posted by Testlum
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Adding Mortification without adding Wounds
By Testlum, in Pillars of Eternity II: Deadfire: Modding (Spoiler Warning!)
- 2 replies
- 513 views
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Non-overwrite NPC portrait replacement
By Testlum, in Pillars of Eternity II: Deadfire: Modding (Spoiler Warning!)
- 2 replies
- 523 views
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Ability ID for changing weapon sets
By Testlum, in Pillars of Eternity II: Deadfire: Modding (Spoiler Warning!)
- 1 reply
- 802 views
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StatusEffect activates when Flanked
By Testlum, in Pillars of Eternity II: Deadfire: Modding (Spoiler Warning!)
- 3 replies
- 645 views
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Help with a new passive ability: after casting an Offensive Invocation, trigger a melee Full Attack onto a nearby enemy
By Testlum, in Pillars of Eternity II: Deadfire: Modding (Spoiler Warning!)
- 6 replies
- 942 views
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Abilities with conditional effects
By Testlum, in Pillars of Eternity II: Deadfire: Modding (Spoiler Warning!)
- 1 reply
- 751 views
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Is it possible to make Walls reactive?
By Testlum, in Pillars of Eternity II: Deadfire: Modding (Spoiler Warning!)
- 2 replies
- 746 views
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Naming Animal Companions added via console
By Testlum, in Pillars of Eternity II: Deadfire: Modding (Spoiler Warning!)
- 2 replies
- 1178 views
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- 3 replies
- 870 views
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[Mod Release] Custom Catalogue, Subclasses & Abilities Reworked, and Multiclass Names Redux
By Testlum, in Pillars of Eternity II: Deadfire: Modding (Spoiler Warning!)
- 1 reply
- 970 views
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Looking for a way to use emptied Power Pool as a conditional trigger
By Testlum, in Pillars of Eternity II: Deadfire: Modding (Spoiler Warning!)
- 3 replies
- 666 views
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Help with adding new effects to Abilities
By Testlum, in Pillars of Eternity II: Deadfire: Modding (Spoiler Warning!)
- 2 replies
- 698 views