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Mr Shinythings

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Everything posted by Mr Shinythings

  1. I keep hearing about these new crafting items for pollen, yet I've yet to ever find one. Nectar yes, but never pollen.
  2. Gotta say, as I'm trying to hunt bees, I'm getting tired of shooting my arrow into the ground to cancel the shot. Idk if there actually is a button for it, because if there is, I haven't found it. I keep wanting to just press X to cancel the shot like in most games that have bows. It's not a huge issue, but still would be a nice inclusion.
  3. Is anyone else running into these friggin' flash mobs of ants and weevils? The ants start killing the weevils, and kicking the weevil meat across the map, and my framerate just TANKS. I usually see this around the flower pot with spiders around the pond area, and near the upside down spilled paint can by the rake. I have seen it in other places, but these stand out at the moment. Seeing as I can hardly move at the pond. Super useful since I'm trying to hit bees with a bow
  4. Yep, I'm having all the same issues as well. I hate going to move a chest, and repeatedly opening said chest if I'm too close to it when I place it.
  5. Personally I use it similarly to the foundations when I'm making a base on uneven terrain, especially if the game won't let me place foundation for some reason. It's also needed to make tall staircases.
  6. Not a problem! Glad I was able to help ya.
  7. Use the game preview debug feature, remove nearby blueprints. Should fix it.
  8. Are there stairs leading up to the door? I've found in the past that you have to delete the stairs before you can replace a door. Stupid, I know. But still. Also, try rotating the door before placing, sometimes it helps.
  9. Both of those suggestions are actually really interesting. Never would have thought of suggesting that. I do occasionally like throwing my weapons, mostly the spears, but they tend to tumble, and get launched miles away from where it originally hit the ground. That needs attention, as well as the features you mentioned.
  10. Yeah, it seems like its getting worse. I just spent like 20 minutes knocking down all the grass, and I swear it just keeps popping back up after I use my lean to.
  11. Great idea! Would help me immensely against wolf spiders and ladybugs. Im all for it!
  12. I know this isn't directly related to a "phobia" per se, but I would love if games that were based around constructing things would have some kind of ocd friendly features of keeping. Things. Straight! I spend more time lining things up than one should lol.
  13. Not sure if this is happening to anyone else, but since this last update, I'm having dry, and regular grass stalks just sprouting up into my base every time I log into the game. Im assuming these are stalks I had cleared out before building my base. So now Im gonna have even more grass planks that I don't want. Please let us just destroy the grass!
  14. I totally forgot about that. That's happened to me too, when I went to adjust the placement of a dew collector, it just vanished. I went to test it again on a jerky rack and that disappeared as well.
  15. Im thinking having a class on each character could really add depth to each character load out! Max, as the jock, could do more damage with weapons overall, and take less damage, Pete, who was a scout if i'm not mistaken, could be more resourceful and be more of a hoarder kind of build. Gets more resources from every source. Willow could have a medic/healing specialty, and Hoops could have unlimited stamina, or quicker movement speed or both! I know this isn't exactly an in depth thought, but still. Could be interesting.
  16. I. Am. COMPLETELY on board with this!!!!! Someone make this happen.
  17. Not sure if this post submitted, so I'll repost. If you're like me, and you have tendencies to have larger bases, I'm sure all the random plants and unwanted resources get annoying when placing your base together. Im hoping for a feature that allows one to yank a resource, like a sprout or plant fiber, up by its roots so that it doesn't ever grow back. Speaking of which, another thing that I'm CONSTANTLY struggling with is the amount of excess grass planks I have lying around. I have dozens of pallets built to house them. Im hoping for either a feature to simply trash them entirely, or some kind of construct we can build to toss in any kind of resource, to turn it into its base parts or something of that nature. So if you toss in grass planks, to lets just call it like a wood chipper, or mulcher, the grass planks are ground up into like 5 plant fiber. Maybe having something like this will open up new ideas for new items or resources. So if you ground up weed stems, you can unlock tinder, for making fires instead of dry grass. Just a thought. Lastly, I think our chests should be connected to item chests so we can make smoothies without having to fetch all the items.
  18. Just throwing a quality of life tweak out there. Can the smoothie station be altered so we just press "A" once over each item we want to add to the smoothie? I've been making the Smoothies to turn into Smoothie+'s, and I have to keep dragging the items into the slots. Its super tedious.
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