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10 GoodAbout NG75
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I think I've actually gotten a great fun building QOL idea this time, that wouldn't be able to be cheesed in anyway. Bug Build Power: could be an unlockable, Trinket, Something you have to craft When building structures and when you have stems or grass in your hand you activate Bug Build Power, and your character instantly sprouts wings and flies out of your body controlling a ghosted character holding the stems or grass that you can fly around and build your high structures, and once you've used those materials you instantly go back in your body, this way the Bug Build Power can't be cheesed to get to areas of the yard and can only be used for building and flying around a radius around were your characters actual body is when you activated the power. We all know how tedious it is building structures when your character can't reach anymore and you have to start building extra structures just to be able to build the structures you want to build This could also be a button in creative too keep activated ( kinda like creative flight in Minecraft ) Survival mode it just zooms you back to your body where you activated it.
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I keep seeing people not liking the base raids that much and want the option to turn it off without starting a custom game. My Idea (Option 3) to have three options when starting a fresh game. Option 1: How the raids are now. Option 2: Be able to turn it off. Option 3: The raids go for the player wherever the player is and they don't attack your base, when ever they see you in a radius they will always attack the player and be angry at you until payback is delivered.
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So I was inspecting the Infected Larva model in the Creature cards admiring the art, the game turned to morning and at that exact time the description changed to this. (See Attached File) I'm not sure if this happens for any other card and or not sure if it happens when the game changes to night. Edit: Can confirm that it does happen at the exact time the game turns to night too. ........................................................... PC Steam. Single Player. Offline not singed into Xbox Live. ...........................................................
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Some type of powered motorized zipline puller, with parts from the TAYZ.T a battery and some type of oil from another enemy to keep it lubricated to grind (keep it working) This powered zipline upgrade lets you zipline up, horizontally, down at a set speed without gravity been a problem. Edit: You unlock the the normal ziplines from the hedge, but maybe you unlock the powered zipline puller from the Assistant Manager and to keep it working you have to grind TAYZ.T's.
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How about a scaffolding platform that doesn't cost any recourses. (Hear me out) You can only jump and stand on it, to be used while building properly, you can't build on it and the scaffold will only last for so much time or until you cancel it.
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I have made three Ziplines in my save file and not a single one has used up any of my silk rope to connect them. (ID-43AEA2F0481D1A77920C4F8D37D70BFB)(LOGOUT-SAVE).7z DxDiag.txt
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BUG: Zipline animation bug when holding planks or stems
NG75 replied to mdf25's topic in Public Test Bugs & Support
Will add that when you choose anything from the hot bar it will do similar while on the zipline, plays the animation of switching weapons.- 1 reply
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NG75 changed their profile photo
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NG75 started following A few Public Test Bugs I have found since testing
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Spider Amour turns into Ladybug Amour, signed into Xbox Live has my normal Spider Amour, signed out of Xbox Live turns Spider Amour into Ladybug Amour. ............................................................................................................................................................................. Loading into my save file, I spawn in holding a sack. Plus Lava Blade messed up texture, Rotten Lava Blade and all other tools/weapons are fine. Edit: I figured this only happens when I'm holding the Lava Blade with bugged texture. ......................................................................................................................................................... Smoothie Maker legs reacting with grass shader. ....................................................................................................................................................... Smoke Particles ending with a straight edge. ....................................................................................................................................................................................................... RS constantly showing on the SCAB, Don't know how to recreate this. Edit: Quit re-loading save file fixed this. DxDiag.txt (ID-43AEA2F0481D1A77920C4F8D37D70BFB)(LOGOUT-SAVE).7z
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Nice discussions tbh, I've seen the posts and most of the time you all just type is #NoTaming right away without even discussing anything with the original poster, you yourself did it to one of my posts #NoTaming At All. "Most of us that don't want taming don't want this to end up as Ark: Shrunken Kids and have 100 bugs following us around like mindless minions. I think that was one of ARK's (many) downfalls." How do you know how they will implement it?
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This whole #NoTaming is a bit selfish tbh kinda gets to me, every time someone brings it up, why not have options? optional variety in a game we all love, if taming was optional you either like taming and want to tame or you just don't have to tame if it's not your thing and don't have to go anywhere near it. It's like the whole I don't like the blur effect/I like the blur effect, just let us all have the option to choose. "Insects aren't tameable" Humans aren't shrinkable.
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It shouldn't be on the player mistakes happen with a whole bunch of grass around, actually a lot of players don't even know if the grass regrows or not in 0.2 if you take the stump away and how's a new player supposed to know the first time they cut down a piece of grass if they cut at the bottom. Now they have added cutting the stump doesn't respawn the grass in the public test server 0.3 Edmund1919 idea is a great idea, the stumps can't accidentally get cut down, the only way to remove a stump would be the shovel, giving an extra useful use for the shovel, grass root for extra crafting recipes. What's there to knock about an idea like this, instead of a player having to pay attention?