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Everything posted by Lexx
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I'm guessing end of 2019. So happy Amazon picked up the show. Probably going to rewatch season 3 again sometime in early 2019.
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Both games are awesome and I didn't felt like the story sucks. It's not the most original thing, but the setting is fresh. And yeah, the level design is awesome. Billie Lurk is a great character. Loved the style, the background, the relationship with Daud, etc... I really wouldn't mind another game with her.
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Pictures of your Games 11 - The Quickening
Lexx replied to Blarghagh's topic in Computer and Console
Looks much smaller than my screenshots. -
Yes, bought this ultimate whatever package with everything included. I've started playing a bit, but forced me to stop, as I don't want to get into it too much right now. Have to say that I'm quite distracted since I bought the console with RDR2.
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So based on Star Trek DS9, it's a valid solution to give someone amnesia if that person has suicidal tendencies.
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Pictures of your Games 11 - The Quickening
Lexx replied to Blarghagh's topic in Computer and Console
Ugh, not again. Here's the short version: - No choice and consequences in dialogues. - Not even dialogue trees or anything remotely similar. - No choice and consequences in any mission. - No player driven character development outside of buying new guns. - No skills or perks or anything like that. - The game world is not influenced by players actions. - It's a shooter. Yes, both have a big world you can walk around in and hunt animals, but that doesn't make it an RPG. In a way, the online mode is more an RPG than the story mode, as you can choose from various bonus / perk cards that give you special abilities (higher bullet resistance, etc), but they are super expensive to level up so I didn't really bother with them yet. /edit: Another screenshot. In story mode that town was full. In online it feels so empty. -
Pictures of your Games 11 - The Quickening
Lexx replied to Blarghagh's topic in Computer and Console
Eh.. not sure if you're serious. "Looks" make RPGs now? /Edit: To fit the thread.. -
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Never liked RE2 all that much either. Resident Evil 1 is the only one that really got me. Also the remake, of course. Everything else started to just become more about guns and shooting monsters and stuff... The first game was very different from that.
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Never liked Resident Evil 0 because of that inventory shuffling. It felt so unfun to me. Think I stopped playing it after just a few hours.
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Sure, but they aren't. It's the same item for every player. Oh btw, you can pay the barber with gold as well... but you don't unlock hairstyles with gold, you have to pay gold again if you want to switch to a certain other hairstyle. Then if you feel the mood to go back to the first hairstyle, you pay with gold again. Same with weapon skins. If you want a 100% golden gun for whatever reason, you pay like 30 gold bars or something, which is 10+ bucks of real money. Now if you want to change the gun back to silver, you have to pay more gold to do so. Once that is done and you see it looks like crap and want your gold-skin back, you pay with gold bars again. In a way this is genius. I think they are the first to not have items unlock with gold.. you really just buy them once. /edit: Actually I remember the Hunter having you buy ammo for real money. Also weapons and stuff were quite pricey back then. Still cheaper than RDO stuff, though.
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All you people need Jesus.
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I didn't just play this game for 2 weeks, I no-lifed it to the max. I can't give you a "it would have been perfect if the grind would only last for 5 days to get item X"-answer, but I can tell you that fishing is something you do quite early in the story mode. I'd go as far as calling it a basic feature of the game. In online on the other hand, you have to jump through many hoops to get to this in the first place. It's also one of the first rather reasonable ways to make at least some money... knowing this, it becomes clear why it's a rank 14 item. Want to make some better money ingame? Then spend some gold for a fishing rod to get it sooner! Also my point for bringing up Star Citizen was that these pure vanity items cost more money than your generic games DLC or a vehicle addon in a simulation game. That's just nuts.
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I'm never sure if Gfted1 is somewhat low-key trolling or not. How can anyone defend 15€ for a piece of clothing (buggy, by the way, the coat has polygon weight issues)? I mean, it's not like we (or I in this case) rally against micro-transactions completely.. like I've said a couple times already, if it's reasonable content, then I gladly spend money on it. Make it a set of clothes for 15€ and I'm fine with it again. Or some new playable content.. then I'm fine with it as well. Heck, people fire against Star Citizen for it's incredible pricey ships, but at least these ships have some simulation element- lots of buttons to press, various different features to play with (transportation, combat, mining, etc). You can't say that about a 15€ coat. At this point I'd argue that 15€ aren't exactly "micro"payments. It's the price of a normal games DLC that gives you 2 to 5 hours of playtime. Maybe Gfted1 is actually a R* shareholder? That could explain some things. Really wish I would be a R* shareholder as well, tbh. PS: I don't care if people spend real money on unlocking items from a higher rank. That's not the point..
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Truth told, I never really liked Planescape: Torment all that much. Too much fake dialog choices and garbage combat. It was really painful getting through. Fallout and Arcanum is where it's at, even though Arcanum has its fair share of garbage combat as well.
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Yeah. I'm not even against microtransactions, especially if they are only visual items. Hell, I'd buy some myself, did in the past, will do it in the future. But this... it's exactly the reason why they have put the fishing rod behind rank 14 and the binoculars behind rank 20... If you just start out with the game and realize that playing for a week will barely get you to rank 10, you'll just pay for it. They put these items at unreasonable ranks so you are inclined to just swipe the credit card. This is what I find so disgusting about it.
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I mean, everyone expected this stuff to be expensive, but a coat... and it's just the beginning. Just imagine how expensive future items will be. Suddenly GTAV online plane(s) for €75 don't seem so unreal anymore.
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RDO gold store just went live. 55 gold bars cost you 20 euro. One of the high level "cool" coats costs 40 gold bars if you want to unlock it before reaching lvl 60something. So you pay about 15€ for one clothing item.. in one color. If you want another color, you pay again. This is crazy expensive.
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I think, the stock bubble is slowly starting to burst after the price hijack which started with the introduction of Overwatch lootboxes, and sharholders are cashing out their 1 year, 1 and half year investments, and all the AAA companies are starting to panick because almost every single of them has lost 25 - 50% of value over the course of last 6 months, and they probably think, that fleecing the whales even more drastically, will bring them back their lost value. Thing is, RDO doesn't even have microtransactions available right now. The gold currency is there, but the shop is still closed. So I really don't know what exactly they are trying to do... right now they just alienate the playerbase. I can already see that the lobbies aren't getting full anymore, so there's a definite drop in active players about 2 weeks since the start.
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Rockstar updated RDO yesterday. The changelog for that 800mb update is huge: Oh and apparently instead of fixing the mission reward design, they simply nerfed it all again... I don't know wtf they are doing. Do they want nobody to play the game anymore in a week?
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Still haven't finished the first DLC. Really don't like that snow stuff. Wasn't much interested in the other DLCs so far, because it's all just magic, magic, magic.... but I want guns and ships and colonization and ****.
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Doing this 2 days a week is quite a lot, imo. At highest I would do that once a month... and I'm not even doing that. :>
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Obsidian doesn't own the Pillars of Eternity franchise
Lexx replied to Messier-31's topic in Obsidian General
Yup. But after the merger, there may be a little more stability that they no longer feel the need to store their original works in an escape pod. If Microsoft were interested in producing further games in the Eora setting, it makes sense for them to not want to arrange licensing for it, or prevent DRIL from independently marketing Pillars-themed board games or frozen dinners or whatnot. In some ways, it bodes well if you like Pillars of Eternity; it appears that Microsoft does too, and they have deep pockets. Feargus has frequenstly talked about a Pillars game that looks like Skyrim. Including the IP in the aquisition makes this more likely to happen. Honestly, I would play that...BUT the kicker is that lots of folks like Skyrim and Co. because of it's moddability. If you take out making easy mods, it becomes just another generic game that is quickly forgotten. At this point I see the same coming to The Outer Worlds, tbh. If it's not possible to make a house mod in one day, the majority of mod creators will pass up on it and it'll never get the same status as Bethsoft games have right now. Yes, these games are popular on console too, without mods, but I'm fairly sure the constant hype due to activity on PC has a big part in it. Just look at Mass Effect. The games are mostly praised high, but do folks talk about them the same way they talk about Bethsoft titles? No, not at all. -
Well I want to communicate and do funny stuff like them people in the streams. So far I have yet to experience anything close, ever. Yesterday some player befriended me. We hang around a while and I was wondering why he sometimes behaved so weird. Near the end of the session he activated voice chat... and oh boy, some russian, probably 12 years old if at all. It was such a hard cliche, I'm starting to believe these "12 years old online gaming"-stories are all true.
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So I've reached rank 34 in RDO and suddenly I get posse invites every couple minutes. Seems I belong to the cool kids now. Man, you Americans don't know how good you have it. On European servers, everyone is speaking their own language, if they speak at all... Usually it's Russian, polish or italian or whatever. Rarely I hear German voices, but honestly, I just want it all to be in english.