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Lexx

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Everything posted by Lexx

  1. That's where the pretty landscape and music comes into play. : > Though I understand that that's not for everyone.
  2. Pretty sure the "playing it safe" was more about the kind of quests and their complexity and not the games setting. And yeah, later Oblivion games don't feel as "free" anymore as before. Just check out all the permutations in Beyond the Beef, which Sawyer pointed out. This quest is BIG with lots of different options. I have yet to see anything like that in the Outer Worlds. It's exactly how he says... risky quest, very bug-prone, can cost you lots of (development) time. So instead you go with "the usual quest formula", which maybe has some choices and different consequences, but is never super complicated at its core.
  3. Eh, couldn't care less about the multiplayer part. It probably won't be great anyway and quickly forgotten.
  4. Just take a different route? It's what I do, it's what the game probably wants you to do. As far as I am aware, you can walk around most of that stuff. Personally I loved the early game way more than the late game. You have to manage your carry weight, your route to take, and you need to take care not to drop anything. As soon as you get the truck, it'll change... you just load it full and call it a day. Then it *really* is only drive from a to b, which takes a lot away from the game, imo. (Though luckily there are still valid "walking"-options, via exoskeleton and hooverthingy, etc which are more fun).
  5. So I was thinking the game will never look like the trailer on my PC. But then I thought... it's still Source engine, right? It looks better, but only because of high-res models and textures. So maybe it actually won't be that performance hungry... Kinda tensed now. I'm very likely going to buy this.
  6. So you're saying it actually doesn't matter to you, because you won't be playing it?
  7. I'm pretty sure there were hands in HL1/2.
  8. The reason is that it looks better in VR. Which is what this game is made for. VR. Most VR people only have the handheld controllers and not full body motion tracking. Sure you can animate arms based on the controller positions, but it's really not the same - pretty bad guessing half the time. So better to just not have the arms an be done with it. When playing in VR you won't notice it anyway.
  9. Looks pretty good to me. Doubt my PC will be able to run it well.
  10. This thing is made with VR in mind... If they port it, it probably won't be good. It's not the same as porting a console game to pc.
  11. I tried continuing with season 3 of the man in the high castle today. For some reason the show really lost me... I just find it boring at this point.
  12. One thing I was thinking about when watching the first episode is how it reminded me of these short fan movies. Even with the high production value (cgi, etc.), it just feels to me like fans made it and put it on youtube. Still going to watch more of it, and so far I'm not hating it, so there's that.
  13. I just watched the second episode and I actually find it to be not that bad so far. Certainly better than the last 5 or what movies. Getting some serious "Lone Wolf & Cub"-vibes. Wouldn't be surprised if that gave lots of inspiration.
  14. Hey it worked for Ned Kelly, didn't it?
  15. Yeah, pretty much. The gameplay is great, but the writing at times...
  16. Yes. Imo RDR2 is a lot better than the first game. It improves in pretty much every area.
  17. Not sure if I "love" it, but I'm having quite a lot fun with it.
  18. It's a sort of GTA in wild west. tl,dr because I wrote about it often already in here - The story is captivating, the characters are very likable, and the game world is full of details, making it feel alive. Combat gets tedious after a while, because the game is just throwing mindless drones at you. The game is also 100% linear. It's a Rockstar game, alright. PS: If you want the game to look like on PS4(pro), you'll need a beefy PC. The minimum requirements aren't so bad, but it takes a toll on the graphic side, and IMO you'll miss out a lot if you don't run it on very high / ultra settings. A big part of the game is riding through the landscape and be in awe of what you see.
  19. I couldn't get into Blooborne at all. Played it for a few hours, but it didn't hook me. Also I hated the character movements... pretty sure it was never that sensitive in any Dark Souls games.
  20. I'm currently watching Doom Patrol. Thought it would be lame and ****ty, but got surprised about how good it actually is. Like, really, it has some really good ideas that I haven't experienced anywhere else yet. Still got 7 episodes to go. Hope they won't ruin it.
  21. I found out Death Stranding is released. Bought it for crazy 70 bucks (console prices are ridiculous). Played some 10 minutes and watched about 30 mins of cutscenes. Yup, seems like a Kojima game. PS: Am I the only one who finds console text way too small? Death Stranding is yet another game where I can barely read the text. Especially the hints are so small, I find myself guessing the buttons. It's not like I have a small tv... It's really just complete garbage hud design. Annoyed me already in RDR2 and other console games.
  22. I actually manage to start the game now. Turns out you just have to click away the popup, then click play again. After doing this 10 to 15 times, the game will actually start. So I then had the next problem: The performance is complete garbage. Took me 10 minutes to get through the intro cutscene (can't skip it) with about 1 frame per 15 seconds. After toying around for half an hour I found out that setting the game from Vulkan to Dx12 mitigates this. But now with Dx12 mode, the game loads with a black screen if my graphic settings are too high. So I started toying around with the other settings - problem is that you have to restart the game after most changes. So I did that... until I got blocked on their server, because of the constant "play"-spam. Now I'm waiting for 5 minutes already, trying to login to the launcher, so that I can try to start the game, so that I can try to fiddle with the graphic settings some more. Honestly, at this point I'm pretty much about to give up. Oh, but fun fact: If you rename RDR2.exe to GTA5.exe, you can start the game without the launcher via the GTA5 "skip launcher"-tool. I would do it now, but sadly for me that meant the actual game won't load. However, for other players that seems to work fine. tl;dr - seems the majority of problems are caused by R* fantastic launcher-drm. Sucks to be a buying customer, I guess.
  23. So after two or so days, the new RDR2 patch fixes the launcher crash for me ... ... but I still can't start the game, because now it says it can't connect to the rockstar servers. You know, this actually proves that all my starting issues are only related to the god damn launcher. Always online = such a great idea.
  24. I had only a single crash in TOW. Game is running pretty stable all around.
  25. You could just open the character screen and re-assign the skills. In a way it made for more variable skills and you had to plan ahead and think about what to use... reality is, that it felt pretty dumb. At the end of the day I thought D3 was very predictable and very boring, Felt like the whole gameplay was centered around the stupid marketplace too. Apparently that's patched nowadays, but it burned me out, like, completely. Now hearing that D4 will probably be even more dumbed down... no thanks. The monster slaying alone just doesn't cut it for me.
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