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Everything posted by SchroedsCat
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Well, at least nobody has to be forced. If I don't like it, I don't have to buy it. I'm not even trying to be salty, I just won't spend money on a game I have no interest in. I love Eora but that love is deeply connected to 'my' watcher, her story, her decisions and her connections to her companions. And to the darn cliffhanger that will apparently never be solved.
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Maybe try to view this less as a crpg oldtimer and more like a general gamer. I started with Megadrive games that had no voice acting. Then look at younger generations of gamers who grew up with every line being voiced, games generally getting more cinematic, yadda yadda. Just compare the quality of game VO 20 years ago to now. It's worlds apart. I doubt that making crpgs just for us old farts would be very economical. You have to pick the youngsters up somewhere. Also citing random people who disliked the narrator from the forum is as anecdotal as you accuse me of being.
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Yes, you totally can't say VO is expected because it's not like games have been becoming more and more fully voice acted since the mid 2000s... Party based RPGs included. Hello there, D:OS EE! And don't give me "but Pathfinder did it". This was the first game by a tiny studio with a tiny budget. Games in the A-AAA range are a different caliber.
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I don't know how many gay men you know but you're seriously underestimating their "gaydar". There exists scientific research into this. Tekehu just thinks he's god's gift to kith kind and he's like this to everyone. Just take him along through Neketaka, the smith lady hit him with a hammer when he got too grabby and the owner of the Mare was pissed at his advances as well.
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The characters aren't really bisexual, they're playersexual. Which is a way to save resources while writing and coding the game. Also no random people on the internet getting angry at the devs for not being to romance their fave NPC. Personally, this kind of solution isn't my cup of tea but I don't care much for game romances anyway. And yeah, Xoti hitting on my watcher was kind of annoying. For Tekehu though, it's just part of his character.
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Didn't Sawyer himself say something along the lines of "was okay in the end" at his post mortem speech? I'm not trying to devalue the work of the devs by saying "less expensive". It's just that they have a decent and pretty engine, they have the turn based option. That's some good groundwork for a new game. Hell, with Microsoft they might even have a decent add campaign this time around. I loved PoE but the existence of Deadfire went below my radar for an embarassingly long time.
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NOOOOOOOOO! Ahem, anyway. Forums on Steam, Reddit and the likes around this game still seem to be pretty active and RPGs generally seem to have a long tail. I hope Deadfire was able to catch up a bit more by now. I mean come on, this kind of game is less expensive to produce than an AAA title. They could even reuse plenty of assets from Deadfire.
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I'm not arguing that these books are readable as single offs. It's just that knowing the bigger picture is so much more involving. Take the returning characters in Deadfire, it's like meeting some old buddies again. I like this kind of connective tissue between different installments, it pulls me deeper into the world. That's why I'd want PoE2 to once again feature the watcher.