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ImmerFertig
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anewplace
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RPG, Sandbox, Strategy
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I've run through the game 6 times now. First four, trying all difficulties and various choices, had no issues (Xbox One version). The fifth and sixth run-throughs (normal difficulty) I have encountered the exact same issue when I enter the pit. If I either try to manually save the game, or run long enough so auto-save attempts, the game crashes out. The situation seems pretty unique to hit and could be related to Nyoka somehow. Here's what I do: Kill everyone in Edgewater, let the deserters have it, then kill them. Do all Sub-light quests. Do all Groundbreaker quests. Kill everyone in Stellar bay. Do all Iconoclast quests, kill Graham, let Zora rule. Complete all follower quests. Send Felix with the pirate guy. Send Minister's message, take only 27% of the chemicals for Welles. Kill everyone in Byzanthium. Kill Ellie's parents, she's pissed and leaves. Kill everyone except Sublight on Groundbreaker. Parvati leaves because I killed Junlei Go back to Monarch and kill Hiram. Nyoka is pissed but doesn't leave. If she's in the party she keeps saying "Can we talk" but when I talk with her, she has nothing new to say. The game saves fine on Tartarus just prior to entering the pit. But once I'm in there, it will always crash out. I wanted to see how the game would handle killing almost everyone I met along the way. Having it lock up when I'm only about 20-30 minutes from the end is a bit frustrating.
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I've found a few youtube videos with the same issue but could not find it posted here. I'm trying to get the Jack of All Trades achievement. My character has a 2-handed skill of 50 so TTD is available. I'm using the Prismatic Hammer. I've one-hit killed about a dozen guys while sneaking with "blind" showing. I've also killed a couple of canids. The achievement won't award. Comments online say that other people are encountering the same issue, so I wanted to make sure the developers know about it. Once I get a decent ranged weapon, I'll try with that. Has anyone gotten this achievement with a melee weapon? I'm playing on Xbox if that helps troubleshooting.
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Yep same issue on my Xbox One. All dialog options now have a bulleted number visible in front of them. A bit odd but doesn't seem to have an effect on game play. This is my second run through so as long as I can finish Parvati's quest line this time I'll be happy with the patch. At low levels it's difficult keeping her from getting knocked down in combat, and I cannot send her to the ship until I clear the power plant.
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Yes I think you hit it Ubi. I was talking with Parvati on my ship after clearing Monarch. She talked about having a date on the ship and getting cleaned up. Quest flagged as failed before I could even buy the soap. Looked into the journal and "Parvati was killed." Considering she was standing right next to me and talking, it's probably a variable flag. I know she was knocked down in a couple fights where I survived. In Supernova mode she would have died but I am playing normal. To the developers, just add in a logic line to your follower code that checks difficulty. If not Supernova, always leave the follower dead flags at zero (or one however you indicate they are alive/dead). Easy fix once you find where you are checking that. My quest let's me buy her soap and give it to her but won't allow me to do the next steps, probably because they are not unlocked since the game thinks she's dead.
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Stealth Mechanic
ImmerFertig replied to ImmerFertig's topic in The Outer Worlds: General Discussion (NO SPOILERS)
I figured out the stealth thing a while back. The corners, edges of the screen shade/darken. It's very subtle but there if you know what to look for. I've adjusted now though. Shoot them in the head from distance. Then I don't need to worry about detection up close. -
I've been playing now for several hours, died a few times, and am enjoying the game, learning the skills/perks/etc. Only two issues I noticed both deal with stealth. 1. Not sure when I am hidden. Am I missing an indicator or something on the HUD? When I'm in tall grass it fades so I can see through it. But it's also tough to know when I reach or PASS the edge of that grass and am now visible. 2. I kill a mob. The noise aggros a mob on the other side of a solid building/wall/etc. I run into tall grass and hide, or around another corner and hide. The aggro'd mob somehow knows right where I am eventhough they never saw me. I got killed off by a guy with a light machine gun because I though I was crouched hiding the grass after blowing the head of his buddy. He (and a third mob) come around the corner and mow me and the grass down. If that's an intended mechanic I'll adapt, just was surprised they knew exactly where I was without ever seeing me in the first place. Anyway, breaks over. Back to hunting marauders.
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When can you play The Outer Worlds?
ImmerFertig replied to Shyla's topic in The Outer Worlds: Announcements & News
Pulled in the 17GB "update" on Xbox last night. I expect another one just prior to release, but cleared next weekend for Outer Worlds exploration. I went through New Vegas several times, so hoping this space themed version goes really well.