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Morgoth

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Everything posted by Morgoth

  1. And like any other industry, it cannot just rely on making money, and *only* money alone. It also needs new ideas, a new impetus, new creative juice, daring risks. After all, that's how mankind makes progress. If it's *all* just about making money, then everything we do would be pointless. We would be walking eat-and-**** machines.
  2. Trevor is a guy who will show you his **** if you call him a redneck again.
  3. We already established that making things shinier alone won't do it any longer.
  4. The point he was trying to make is that with current limited memory in a console (512MB RAM), you can't make Triple-A games any better or more interesting, that's why new hardware will enable new game design that weren't possible before, and thus invigorating the core game market.
  5. Confirmed: Michael's son is Bobby Kotick. Oh I just love you R*.
  6. How do you enjoy your Wii U btw? Enjoy those casual games?
  7. Now you bring personal taste into the discussion, and thus disqualify your own point. Besides, the line between what teenagers enjoy and what adults enjoy is very very blurry.
  8. Demographics isn't the issue here. Core games can sell incredibly well. There's definitely a large (if not the largest) audience out there for these. The issue is that there are too many, and particularly too many copy-paste clones out there. And people are just losing interest in playing another xyz shooter because it's s waste of time. Bioshock Infinite, despite huge names behind it, is a waste of time because it uses the same old gameplay paradigms. That was the point Adrian was trying to make.
  9. Right. That must also explain why Fallout 3, Skyrim, CoD GTA etc. all sell so terrible. Oh wait.
  10. Bulletstorm designer Adrian Chmielarz talks about how game design needs to evolve on the Next-Gen hardware or otherwise, studios will face destruction due to lack of interest from customers. http://www.eurogamer.net/articles/2013-04-25-the-next-generation-is-going-to-be-also-possibly-even-for-the-very-first-time-the-next-generation-of-game-design Either way, nice read. And I agree with him on pretty much everything.
  11. David Cage: "I hate guns and violence!"
  12. Beyond: Two Souls footage from Tribeca Film Festical: Trailer: Gameplay(?): Interview with Page & Cage:
  13. It looks like another crappy cheapo from Spiders/Focus.
  14. http://www.egmnow.com/articles/previews/egm-first-look-the-bureau-xcom-declassified/ Now with more tactics, less shooter.
  15. http://www.joystiq.com/2013/04/26/xcom-shooter-now-the-bureau-xcom-declassified-out-august/ The Bureau: XCOM Declassified coming out this August 20th.
  16. Another EA firing spree: http://www.ea.com/ne...zational-update https://twitter.com/JesseCox Apparently 2000 lay offs. EA. "We can't keep up with firing people fast enough" Meanwhile, Paul Krugman is talking bull**** about a recovery.
  17. Another EA firing spree: http://www.ea.com/news/ea-organizational-update https://twitter.com/JesseCox Apparently 2000 lay offs. EA. "We can't keep up with firing people fast enough" Meanwhile, Paul Krugman is talking bull**** about a recovery.
  18. http://kotaku.com/the-next-xbox-will-be-revealed-on-may-21-479691780 Xbox reveal on May 21th.
  19. Not playing WOD until it's Singleplayer.
  20. Seems like The Evil Within is not using UE3, but idTech 5. Here's the proof:
  21. Key features for The Evil Within revealed And more screenshots
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