No.
Seems like that's what you're talking about. Most of the fights (well for ms eo far) aren't huge slugfests and you can get offed easly. The old GR was a lot like that too, long periods of quiet punctuated by violence, could get pretty tense in some levels, watching for movement (although your AI Gods would be pretty handy)
Well, the thing about AMRA2 or OFP is, that I never finished them. Those games were all a drag, too much open space, no drama, no good pacing.