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michel.montenegro

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Everything posted by michel.montenegro

  1. He's partly kidding you. He just likes heralds very much. Sporelings should be pretty durable. You get a lot of different blights, so it depends. I don't know about Fire Stag. No, beckoner only work on chanter summons. Druid summons are not affected by chanter subclass. But they - like the rest of you team - benefit from chanter singing phrases. IE healing from "Ancient Memory". I have a lot of doubt between 'Chanter / Druid' or 'Chanter / Paladin' (stronger invocations), I will not play solo, I go with 2 ~ 5 teammates, I would give Chanter (Beckoner or Troubadour) / Druid (Ancient)?
  2. This is bad, is not it? Well, I'll rarely turn it off, since I want it just for the Phrases with the Brisk Recitation. And if I get along with 'Brisk Recitation' off, are the 3 chants active at the same time? (Could stay more than 3) I do not understand why the Voltron says that the maximum is 2 with T
  3. "Troubadour can have 2 effects all the time" By Voltron Then Beckoner can have 3 effects all the time?
  4. Bleak Walkers: Except for deception, he generates Buff to nearby allies, causing everyone to have Corrosion and Sickened Affliction damage. Doubt: Corrosion is one type of damage per second? Similar to Burn? Where can I see information? Kind Wayfarer is similar to the Bleak Walkers, only he heals the Allies by hitting, if I remember correctly. Doubt: Are both Kind Wayfarer and Bleak Walkers benefited from Dual Weapon? (When you hit twice activate x2 the effect? For example, the healing of 14 n end is 28? Corrosion I do not know how it works so I do not know if it's cumulative) Note: FoD with Weapon + shield or 2h-Weapon, does not accumulate, only activates x1. Bleak Walkers, is not it better with Beckoner? The double of invocations beating with fire damage?
  5. Forgive me if I'm misunderstanding the question, but summoning spells don't persist at the same time. If your chanter summons a drake and then raises 3 skeletons, the drake will be automatically unsummoned (exception: Many Lives Pass By, Each Leaving Footprints). If you're looking at quantity of summons for CC or other reasons, that might be another notch for Beckoner. I'm referring to the Chants, the songs that keep playing, they keep going and sometimes they seem to play at the same time, this is my question I can have 3 Chants or more active at the same time in my song? If so, does Chanter's SubClass make a difference? https://pillarsofeternity.gamepedia.com/Chants Order is only information about behavioral trend? Friends I freed to be able to mark more than one option, I ended up forgetting to do this.
  6. Summon Spells: Are they strong or die easy? Good Duration? Beckoner doubles the Druid summons? Sporelings (Ancient only): https://pillarsofeternity.gamepedia.com/Sporeling Blights (All Druid): https://pillarsofeternity.gamepedia.com/Blights Fire Stag (All Druid): https://pillarsofeternity.gamepedia.com/Fire_Stag Ancient is the only one that starts with Summon, and in the case ends up taking 1 more. The priest and the Wizard, what invocations do they have? Do any of them win summon right at level 1 like Ancient?
  7. https://forums.obsidian.net/topic/108204-poll-what-build-herald-do-you-follow/ Look at the analysis I made of Beckoner and Troubadour, the main question I asked was this to help in the decision (In the case of Chanter / Druid). How many spells can a Beckoner and Troubadour (Brisk Recitation On) stack at the same time? Druid In addition to having more invocations to put on the field, have spells that favor them as the Paladin has? For example, is Paladin full of auras and healing while beating, and the Druid? Note: I wish GodLike wore a hat! :/
  8. Beckoner: 1 sentence every 6s Troubadour (Brisk Recitation On): 1 Sentence every 3s Use Case: Skeleton Magic (3 per call), cost 3 + 1 for both (in case 4), consider each skeleton with 100hp and 100 base damage (Just to make it easier to count): In 12 seconds, how many invocations would each have? how much of the "wall of flesh"? and how much damage? Beckoner: Activate Skill twice, then create 12 skeletons. The invocations have only 50% of the hp, so the maximum flesh wall of the invocations would be 600hp in 12s The general damage would be 1200 in 12s Troubadour: Activate Skill three times, then create 9 skeletons. If each esquelto has 100hp, then the maximum meat wall of the invocations would be 900hp in 12s The general damage would be 900 in 12s From what I understand the question of duration, it resolves with high Intellect (I do not know if it has items that help), but it does not seem to be anything that weighs so much against Beckoner. Notoriously the Troubadour is more defensive (the most effective Meat Wall), while the Beckoner is more aggressive (Better DPS), in this case which to choose would be in charge of the effects applied in the invocations, for example, Chanter has Aefyllath Ues Mith Fyr(+ 25% Weapon Burn damage) and Shared Flames ( +15% Damage Burn for 8s, if Paladin Bleak Walkers then +12% corrode + Sickened for 8.s), this affects all invocations, so Beckoner should party with it (I do not know if anything else can have synergy with this type of build). The Builds Chants and Healing and Defense ends benefit both. There is a Backoner combo, but I do not know if it's good, just read about it: 'Mith Fyr' + 'x6 wurms' The 'Wurms' beat the distance and receive the bonus of 'Mith Fyr' (Bonus already quoted and has link). But they say Beckoner will go 30INT to excuse the 'Wurms' without interval (I believe it's to call again as soon as it's over). Remembering that the Phrases last 6s (+ 3s of Permanence) References: https://pillarsofeternity.gamepedia.com/Aefyllath_Ues_Mith_Fyr https://pillarsofeternity2.wiki.fextralife.com/Shared+Flames https://pillarsofeternity.gamepedia.com/Status_effects_(Deadfire)#Afflictions https://pillarsofeternity2.wiki.fextralife.com/Paladin+Abilities https://pillarsofeternity.gamepedia.com/Chants https://pillarsofeternity.gamepedia.com/Invocation So the main question remains. How many spells can a Beckoner and Troubadour (Brisk Recitation On) stack at the same time?
  9. This for Chanter / Druid? GodLike seems to be the most synergistic Race with Chanter, because it gets 20INT very easily (18 + 1 race +1 origin) Playing in the Penultima difficulty (4th Difficulty). I myself would like to try Beckoner, but I see many talking that I will regret and switch to Troubadour (It seems, that he manages to stack in more chants, manages to have more chants accumulated at the same time as Beckoner, is it true?)
  10. How does this synergy work? I know that Mith makes all the weapons hit + 25% weapon damage as Burn (Does this leave the enemy on fire? Damage Over Time? Is it a fire damage? Now where does the "White Flames" have synergy with the above case? For as far as I know, only healing, or the fire damage spreads on who is close to the healed targets... https://pillarsofeternity.gamepedia.com/Chants Herald must be obligingly Godlike !! Herald (Godlike) = Start with 20 INT (+1 Necklace in Beach) In this case the reduced duration of invocations would be compensated correct? Are there other ways to extend the duration of invocations? Empower improves what if used in Summon? (Duration, Damage and Resistance?), In the player he gives me points to invoke if I remember correctly. Beckoner have unlimited Empowers? (Using Drake) There is a chanter that is permanently invisible only by invoking creatures. this is true?
  11. Playing in the Penultima difficulty (4), I realized that even the paladino, I can not beat and kill like a crazy, and that I need to know when to retreat to give time, the music to activate the 1st summon. Is that right? Doubt: - I saw that Dual Weapon has synergy with the "Kind Wayfarers", because the healing takes x2 (healing 14 + 14). - For what you like weapon and shield I have already indicated the "The Shieldbearers of St. Elcga" Is this the way I choose my starting gun and the idcas are correct? The problem is if I catch Paladins as "Goldpact Knights", I have no idea what weapon to start to help me. A boy indicated medium shield and Dagger to have more "Survival", what do they recommend? Remember to vote please !!! ^^
  12. It has a build, I think it was you who posted it somewhere, where Chant (+ 25% Weapon Damage burn) added to something of the paladin, which sparked the damage in the fire area.
  13. Goldpact: Would it be for extra armor when marking an enemy? (Prblema that still has the cost of Zeal as a limiter) Bleak Walker: What is this good SubClass? Since I arrived, I have not seen anyone, talk about her.
  14. In the description of Beckoner says that the invocations will cost -1, but in fact it is +1
  15. Turn Weakness into Strength!

  16. This is the question that I see most being made in this Forum on this topic, that so vote and leave your opinion? Help others get started and even see new perspectives. Remember to vote please !!! List Topics About: You can also link to relevant topics that help the galley. https://forums.obsidian.net/topic/108069-doubt-is-there-build-focused-on-summons/ https://forums.obsidian.net/topic/91438-summoner-class/ https://forums.obsidian.net/topic/106721-building-a-summoner/ https://forums.obsidian.net/topic/97068-chanter-question/ https://fextralife.com/guides/pillars-of-eternity-2-deadfire-guides/
  17. Yes, Exactly, the description is wrong / outdated, although the apparent error is a "- 'in place of a" + ".
  18. In this case do we have Spells to be Summoner? It would be like a Ranger with almost every Druid skill, it seems to be Beastmaster fun, but the name makes me think of an animal summoner, is that right? In your opinion would this be the real, Summoner class in the game, the character totally invoking? Wizard / Mage has Baldur's Gate 2 with Aeire and is a lot of fun as a helper. I do not know where the starting points of the weapons, at the beginning of the game, the gun makes a difference in the game? From what I saw, there is no penalty when using the weapon, but there is the "Modal" that is something that we activate in the weapons and I wonder if I get the "wrong" weapon, for example, sword and shield pro Wizard, in this case I have to reverse? (Or can I have end points on all guns?) Post interesting (In May 2018 people liked Beckoner): "Best Summoner?" https://forums.obsidian.net/topic/97949-best-summoner/
  19. Dual weapon = 2x heal (With "Kind Wayfarers") = 15x2 = +30hp ( 5 hits = 150hp O.o ) https://forums.obsidian.net/topic/97043-how-does-the-kind-wayfarers-ability-work/ I'm having a hard time knowing which weapon to start with, how do I start gun scoring? Is it true that "The Shieldbearers of St. Elcga" does not die in Herald Build? It seems that it lasts between 5 ~ 10s the effect of "Lay of Hand", and to have 7 Zeal except that which would give a 35 ~ 70s, a long time. i liki link. https://fextralife.com/pillars-of-eternity-2-build-guide-vatnir-zealot/
  20. Funny you wanted to know about Summoner learned a lot about Herald, and the other summoners? How do they work?
  21. I would like to have Portraits, different for my characters. Especially GoodLike, anyone could by linking sites (DropBox, Sites, etc) or Zips, will help a lot of people not only im Urgently for GoodLike
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