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undead_lee

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  1. Kill Dorudugan really quickly, yes. Able to tank him? I see no way a single class monk can tank Dorudugan. The only way I could see it work is use the Grog pet (you are immune to engagement) and kite Dorudugan's attacks which pretty much makes you unkillable. Downside to this is that it can be quite tedious microing everytime Dorudugan is about to attack. Kitchen Stove will be a really good weapon considering it has higher accuracy (due to being one-handed) than Frostseeker and shoots 4 projectiles rather 3. Build Resonant Touch until 550 stacks and bye bye Dorudugan. Yes summon and Frosterseeker. with this build, 400stacks is enough. A good tactic AI will save lots time. True, summoning will be a lot easier than microing to dodge every attack of Dorudugan. Kitchen Stove is better. That's weird? I've been testing it just a week ago and 500 stacks (at 35 might) and Dorudugan still has a sliver of health left. I do it at 550 stacks just to have some leeway. 400 stacks should not be enough. I can ask for more details. As for melee, battlemage and arcane knight are much easier in my opinion. You just need 167def and 166for for cri immune, summon flank, dodge most of cleav and prevent its self healing by moving away(Deleterious Alacrity of Motion). A simple adventurer with good gears and food buff is good enough to solo dordugan in melee.
  2. Keeper of the Flame+Ajamuut's Stalking Cloak+Shark SoupFlails damage everyone, cloak stun everyone, and soup give stun immunity to himself. As for will defense, 20base+57lvl+50int(35int)+10bull's will+20scroll+res(if anymore bonus)=157. This one is a hellwalker btw. But in the picture, he has activated iron wheel, otherwise i can not explain the hit points he has.I can ask him for more details. If it is me, I will use int buff for longer invisibility. Hp is not that important with this tactic.
  3. Kill Dorudugan really quickly, yes. Able to tank him? I see no way a single class monk can tank Dorudugan. The only way I could see it work is use the Grog pet (you are immune to engagement) and kite Dorudugan's attacks which pretty much makes you unkillable. Downside to this is that it can be quite tedious microing everytime Dorudugan is about to attack. Kitchen Stove will be a really good weapon considering it has higher accuracy (due to being one-handed) than Frostseeker and shoots 4 projectiles rather 3. Build Resonant Touch until 550 stacks and bye bye Dorudugan. Yes summon and Frosterseeker. with this build, 400stacks is enough. A good tactic AI will save lots time.
  4. Sorry, wrong math, already count it in int bonus.I mean Alchemic Wits: +2 INT, +2 RES -> drinking from the pool at Outcasts Respite.
  5. This is a hellwalker monk. When pause and rest at 0 o'clock, you can keep food and rest bonus at the same time as far as I knew, which would be a bug.
  6. Keeper of the Flame+Ajamuut's Stalking Cloak+Shark SoupFlails damage everyone, cloak stun everyone, and soup give stun immunity to himself. As for will defense, 20base+57lvl+50int(35int)+10bull's will+20scroll+res(if anymore bonus)=157. This one is a hellwalker btw.
  7. There are some topics like “best class”,“best lvl8&9 power“ and “best solo build”,recently. I think they all have the same answer: single class monk. My friend “八两” have finished his ultimate monk build, killed The Voracious Mountain in 2 min. The same build could also kill Dordugan in 5 min. https://m.youku.com/video/id_XNDA0MzgxMjQyMA==.html Single class monk is really overpower and need a quick nerf in my opinion.
  8. Does gears enchantments and abilities stacking with each other? For example, Self Mending(+2ar when hp below 50%) from Devil of Caroc Breastplate and Llengrath's Safeguard. Can't test it myself, now. Thanks.
  9. some suggestion:Maybe human race is better because of +7acc. Clown hat -10def to enemy. Substantial Phantom with melee weapon could flank it. You can also casts Arkemyr's Brilliant Departure, and change shock bow before summon. Substantial Phantom has 113acc with myth hunter bow.
  10. No offense,but I'm not sure you really understand how acc works. let's see a Arcane Knight with 20per. melee acc(devotion flame):20base+57lvl+10per+5aware+15weapon+5aura+3gloves+20devotion flame+10Ring of Focused Flame+12single handed+3Svef=160 you can change 12acc(single hand)for 2attacks(two weapon).With aware(50%graze to hit),the hit chance is more than 70%. Your will is lower than 110,Now. spell acc(Wondrous Torment): 20base+57lvl+10per+5aware+5aura+3gloves+10ability bonus+3Svef+2Potion of Ascension+7Fighting Spirit+3sky dragon pet=125 With aware(50%graze to hit),the hit chance is more than 75%. After that,ALL will attacks always hit or cri. Your def is 130,now. Arcane Knight casts Citzal's Martial Power. melee acc(normal)=138 Dual Wield Scordeo's Edge&Tarn's Respite,acc+20&def-10 after 10hits. Your def is 120,now. melee acc(devotion flame)=188. There is always hit,and 70%cri. Scordeo pen=7base+4legendary+1Scion of Flame+2food=14 Tarn pen is 15(+1cold iron) when cri,it is 21. Your ar is 15(19-2expose weakness-1blind-1plate aura). Lvl20 Arcane Knight has 14~15devotion flames with empower,that means more than 1000 output. There is brand enemy and weakness(Enervating Terror)counter your heal ability. If Blade Cascade works,the combat will end immediately.If not,we may need a test.But all above is in a 1vs1 combat. I can't kill a REALLY GOOD Herald in 1vs1 combat. But 160def&130will just far from GOOD.
  11. First,use single handed club -25will. Second,cast Arkemyr's Wondrous Torment -40will&10def. Third, cast Expose Weakness -2ar&10def. Forth,cast Ryngrim's Enervating Terror counter regeneration. Fifth,cast Curse of Blackened Sight -1ar&10def . Done. A well build lvl20 MC wizard have at least 120 spell acc,with Eldritch Aim it will not too difficult. If you can't kill a single mob with just 16ar&130def,there is something really wrong with your team.
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