-
Posts
1634 -
Joined
-
Last visited
Content Type
Profiles
Forums
Blogs
Posts posted by Magister Lajciak
-
-
Did they introduce any new extra-terrestrial creatures? If yes, did these dilute the feeling of the franchise as I predicted, or did the problems lie elsewhere?
-
It would not surprise me if it were delayed... for the umpteenth time now.
-
Combat system should be changed
To what?
-
All the EU stuff I've had any contact with (rather limited apart from internet lurking) about Aliens is horribly lame
I have not had any contact with the expanded universe for Alien(s). Can you enlighten me what was so bad about it?
-
I thought you liked games such as BG2 and Motb, no?
Personally, I like fantasy CRPGs and Sci-Fi CRPGs. I have more or less no interest in playing CRPGs set in the real world or in the present era.
-
Actually this brings up the question of what ruleset will most likely be used for KOTOR 3. I hope they stick with the semi-real-time semi-turn-based implementation of d20 Star Wars RPG rules that has been the hallmark of the previous installments in the series, but upgrading to the Star Wars: Saga Edition rules would be nice (but not necessary for me)!
-
-
At the very least it would likely serve to dilute the feel of the franchise. I suppose a couple of new enemy types would be feasible if they tie-in well into existing lore. For example, the dead unidentified extraterrestrial being that was found in the original Alien movie... that species could be introduced.
Well, sure....if they do it right? I never felt Aliens could (should) be exploited like Star Wars, which can endlessly be extended with new alien races....they better be careful about this in Aliens.
And that is really the question... can this be done effectively without diluting the feel of the Alien(s) franchise?
-
And the graphics were criticised all around. The game plus the add-on got great reviews despite the engine, not because of it.
I did not realise that the graphics were maligned. Indeed, my computer at the time had huge problems running the game due to the fact that my notebook only had an integrated graphics card.
Apart from that, LucasArts is gunning for new inventions, see Force Unleashed and the new Indiana Jones game (DMM and euphoria). That kind of new stuff can't be used in combination with such an old engine.That is true, but Force Unleashed promises to be more of an action-oriented game. I would expect KOTOR 3 to use a quasi-turn-based system like its predecessors.
-
-
I am a fan of Dark Sun too, but I like Forgotten Realms as well.
-
Why do you think you need a gazillion of enemy-types in a CRPG to succeed?
Because combat is a major component of CRPGs and people like to fight a variety of enemies.
Introducing new silly enemy-types in Star Trek/Wars fashion would be kinda disappointing.At the very least it would likely serve to dilute the feel of the franchise. I suppose a couple of new enemy types would be feasible if they tie-in well into existing lore. For example, the dead unidentified extraterrestrial being that was found in the original Alien movie... that species could be introduced.
They better stick with the standard zoo (with some humans and androids in between), but use it more creatively. Josh will handle this, you'll see!I hope you are right and they pull it off well.
-
I hope for a new NWN 2 expansion in 2008 and perhaps also StarCraft 2, KOTOR 3 and Dragon Age, but none of these are anywhere near certain.
-
Well, they have used an even older engine for NWN 2 and the Mask of the Betrayer, though with substantial upgrades. I don't see why something similar would not be feasible with KOTOR, except for the next generation console issue.
-
I think the original KOTOR engine is certainly good enough for today's standard especially with improvements they would likely incorporate, but as has been pointed out, it might not run on XBOX 360, which seems to rule it out. Unless, of course, it is possible to upgrade it to run on the new console.
-
Alien(s) is one of my favorite franchises and makes for great movies, as well as computer games where one gets to play as the predatory creatures themselves. I am wondering, however, if the franchise is suitable for CRPGs.
Despite the words 'roleplaying' a large part of CRPGs consists of combat and for that to be interesting, there needs to be a wide variety of enemies to fight against. The Alien(s) franchise has essentially one kind of creature with several types as the main enemy. Sure, some humans might also serve as enemies, possibly along with some robots to spice things up, but that does not seem enough. The problem would be somewhat lessened if the predators were also inserted into the mix, as they have been in some movies and games. I suppose other sorts of extraterrestrial creatures could be introduced as well. This could solve the problem, but unless done with utmost care, it could also dilute the feel of the franchise.
-
thats true
but what if both reek like a 3 day old diaper from a newborn icu
Than we would have a problem.
It is difficult to say whether that is the case, though, since we don't know what the ruleset is like yet. From the hints we have been given thus far there appear to be both some good and some bad things...
-
An update is indeed always nice to have!
-
There are lots of engines available, they don't need to develop a completely new one. Just take one of those, improve it a bit and you are ready to go.
I don't really know much about game development, but would not using a completely different engine affect the ruleset?
-
Yep, which can't be all bad The story will be amazing as it will hopefully be an improvement of both KOTOR's, if they take all the feedback into consideration and tell LA to f*ck off when told to rush the job then the game should be fine if made by Obsidian.
Yes, but a new engine takes ages to develop and I am impatient!
-
The only game that gives current cards trouble is Crysis. Unless you want to play all games at ridiculous resolutions of course.
I want to play at really high, not ridiculous settings!
its only a couple months away, till the the gen cards come out. I do not have a 8series card so maybe i went out of line, but my 7series blows when it comes to LOW settings for unreal3 at resolution 800*600. So Ill save up for the uber 9series graphic card so I can kick boks ass in Unreal3.
Bok my handle is still Enlight_2.0 if you want to play Unreal 2K4 Tourny!
Which card is that, exactly? My 7600GT works pretty well with UT3
@Magister: SLI
That explains it. Thanks!
-
Yes but i will just wait for the PC version as i don't have a 360
Same here, but it does indeed mean that the engine will be new.
-
I don't know - I can investigate, but in the meantime, would you like to make the thread again? If it's as you describe, it's more likely to be a board glitch than anything else.
Sure, it was not a long post, so I can post it again easily. I did not do so, because I did not want to break any rules thinking that perhaps my thread may have been removed. If that's not the case, don't waste your time investigating it - it will take me about 2 minutes to simply create it again, so it's absolutely not worth it.
-
I posted a thread here yesterday on the topic of whether Aliens is a suitable franchise for an RPG. The topic was not written in abrasive style and I even mentioned how much I liked the Aliens franchise, though I argued that it does not seem to provide a wide enough variety of enemies for a CRPG, although conceding that this could be rectified with some creativity at some risk of diluting the feel of the franchise though. In any case, I came back today and the thread is completely gone. Where has it disappeared?
Dungeons and Dragons 4th Edition is on the way...
in Pen-and-Paper Gaming
Posted
Well, the axing of many NPCs seems rather idiotic from my point of view, since I like having a living breathing world, where things are happening in the background even in the absence of the PCs.
I did find the huge number of deities in the Realms confusing and unnecessary, so their culling is a positive change for me, but perhaps they should have gone about it in another way, one that would be more believable and more palatable to the fans.