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Magister Lajciak

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Posts posted by Magister Lajciak

  1. The fact that there were 23 sanctioned previous threads on this topic, each apparently running for tens of pages really underscores just how popular the KOTOR franchise is and hopefully gives Lucas Arts and developers some indication of the interest in a continuation...

     

     

     

    However, this is just one forum, and probably less than 450 people have contributed to those 23 threads....

     

    Yes, but as you pointed out this is just one forum mostly filled with hardcore gamers... few other games would arouse such interest.

  2. It's probably because you're just a Level 3 Conjurer and can't sustain your summoned creatures for as long as us Arch-Magi. :aiee:

     

    I think you have discovered the true cause of the disappearance! I bow to your wisdom on the topic of summoning magic - I guess there is a reason why I am just a humble 3rd level conjurer and you are an arch-mage. Clearly, I am at only apprentice-level for the moment, but I will seek to learn from the masters to eventually join their ranks! Mind you, the duration time was longer than 3 rounds, so I guess I must at least have above-average potential for my level. :blink:

  3. Euww... it want's me to register before it will let me vote :sad:

     

    Yes, and I hate registrations too, but for the sake of MotB I think it is worth registering. Registration is free and it also enables you to download stuff from fileplanet, which often gets things like game demos first.

  4. I can't play any D&D setting that still exists (Planescape and Ravenloft don't count) outside of the FR. I've played X many games in it and X many PNP campaigns and I know it better than any other setting, and I don't care about other settings. At all. Dragonlance and Greyhawk are dreadfully boring, and every time a new setting is introduced it sucks worse because they have to rely on even more cliches to sketch out the detail of the setting and keep it from being off-puttingly unfamiliar. Have you tried playing a PNP campaign with a DM who makes his own setting? It's like a fairy tale being made up on the spot. It's painful. I suppose part of the reason I like the FR so much is that it lacks any of that "fairy tale" quaintness.

     

    I like FR, but most of the PnP games are run are set in my homebrews. For what it's worth, I don't think my homebrews at all fairy-tale-like beyond the general similarity of all fantasy to fairy tales in terms of the existence of imaginary creatures.

  5. Well, they messed up with Jockeys (alien you earlier referred to) pretty badly.

     

    I see. I did not realize these extraterrestrials have already been introduced.

     

    Of course, what and what like they are and what's their relation to xenomorphs tend to differ from story to story.

     

    That is pretty bad in and of itself.

     

    Stupidest ones have them as sort of an pink (!) evil telepathic master race that tries to conquer earth

     

    Ha, ha, ha, ha you cannot be serious! A pink telepathic master race! That is just too much to bear. I think this is a vindication of my fears that introducing new races/creatures could dilute the feel of the setting.

     

    Thanks for posting that, by the way. I will not stop laughing for a while.

  6. BG2 and Mask of the Betrayer are superb games and great stories, especially the latter one in story department.

     

    However, that's not due to their setting. MotB showed how you can weave powerful, deep stories even in milieu like they had (BG2 too, although "deep" might not be word I'd use). Emphasis on even.

     

    We clearly share an opinion on the Mask of the Betrayer - I think it was one of the best CRPGs I have ever played - perhaps even the very best. Why, though, do you think BG2 was not deep? Admittedly, I played BG2 a many years ago, when I was much younger than now, so my memory is failing on the details, but it certainly seemed deep to me then. (Note: I don't replay CRPGs, no matter how good they are - the story I craft when I go through the game for the first time is THE story for me.)

     

    Granted, Rashemen is rather interesting place and way MotB's story was told some of the clearest stupidities of FR did not affect it. Actually, I rather like Rashemen a lot like some other areas in Faerun (Chult looks like it has a lot potential, I hope NWN2's next expansion pack would take place there), but overall Realms are stupid and cliched. Especially the Sword Coast. I swear, if I ever have to save one frickin' city that lies there I go nuts.

     

    It's problem with nearly all DnD settings though (Dark Sun, Planescape and Eberron ((to some extent)) not withstanding), especially with Greyhawk the horrible and Realms that should be forgotten.

     

    I also enjoyed the Rashemen setting and would welcome an expansion in Chult, but I don't think the Realms are stupid overall. It may be cliched somewhat, but to some extent this is a strength from my point of view, since it gives a baseline of familiarity and the cliches that don't fit can always be destroyed in the story in some way. Indeed, doing that often makes for a good story, probably better than if the cliches did not exist in the first place.

     

    BTW: Dark Sun is my probably favorite D&D setting. Eberron, however, I don't like at all.

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